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edfed



Joined: 20 Feb 2006
Posts: 4224
Location: 2018
edfed
you'll see
Post 26 Jun 2007, 14:45
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Maverick



Joined: 07 Aug 2006
Posts: 251
Location: Citizen of the Universe
Maverick
what
Post 27 Jun 2007, 06:24
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m



Joined: 28 Dec 2006
Posts: 304
Location: in
m
As you all know, powerful fasm macros are used to emulate structures.
Can we not extend them somehow to also include functions and other
basic functionality relating to OOP ?

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Attitude!
Post 01 Jul 2007, 08:22
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Furby



Joined: 01 May 2007
Posts: 74
Location: Kraków, Poland
Furby
vid wrote:
RedGhost: If you know assembly, then there is no reason not to use C++. You will understand it, it is as low as OO language can be etc.

.NET has disadvantage of ~25 MB runtime, and of shitty stack-machine MSIL (which just can't be compiled to good x86 code)


try Ngen.exe

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[AGH] Where is the Polish section ?
Ludu czemu asm jest taki trudny ;/ ?
Post 08 Jul 2007, 11:02
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edfed



Joined: 20 Feb 2006
Posts: 4224
Location: 2018
edfed
for oop in pure asm , use the equ directive

elemnt=offset

struct is c,c++ function
and macro is conditionnal assembly

to code a really robust structure for oop, you'll need to use the equ directive
and create objects with linear headers
statically determined

with this technique it's harder to code but it is very robust
Post 25 Sep 2007, 12:16
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vid
Verbosity in development


Joined: 05 Sep 2003
Posts: 7106
Location: Slovakia
vid
Quote:
try Ngen.exe

sorry, i quess i am too busy with other things right now to start learning completely new language... could you describe it a little?
Post 25 Sep 2007, 13:55
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edfed



Joined: 20 Feb 2006
Posts: 4224
Location: 2018
edfed
i think oop is possible in asm
but in asm you must manage other programming method in the same code
oop is in my opinion only for graphics and the panels
the bacjground is always in pure sequential asm
and the object engine is launched by the background code
if you only code in object you will lose all the asm optimisation
Post 02 Oct 2007, 09:39
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