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Index > DOS > how do I use dosbox?

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nvictor



Joined: 17 Feb 2007
Posts: 31
nvictor 18 Feb 2007, 08:54
rugxulo,

I've downloaded dosbox. Can you tell me basically how to use it to play the mini dos games?

I mean, those boot-sector mini games...
Post 18 Feb 2007, 08:54
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rugxulo



Joined: 09 Aug 2005
Posts: 2341
Location: Usono (aka, USA)
rugxulo 18 Feb 2007, 20:07
Like Privalov's TetrOS?: boot tetros.bin works for me (DOSBox 0.65, Win XP).

However, that is mainly intended to be written to a floppy (resets the game upon ESC, so you'll have to reboot if you want to quit). There are other small games, non-bootable, (like the 360-byte Tetris and Invaders) that don't require you to do anything besides run 'em. Smile
Post 18 Feb 2007, 20:07
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Picnic



Joined: 05 May 2007
Posts: 1398
Location: Piraeus, Greece
Picnic 26 Jun 2007, 17:47
Hi,
I have a question about DosBox Emulator.
The status window shows me an error, although my code is running.
'Illegal read from xxx, CS:IP f100: 1a4'
Any tips?


Last edited by Picnic on 03 Jan 2013, 16:32; edited 1 time in total
Post 26 Jun 2007, 17:47
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DJ Mauretto



Joined: 14 Mar 2007
Posts: 464
Location: Rome,Italy
DJ Mauretto 26 Jun 2007, 19:00
Quote:

Timer not working on xp.


The timer work in Xp ,it is emulated but it work Wink
Post 26 Jun 2007, 19:00
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DJ Mauretto



Joined: 14 Mar 2007
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DJ Mauretto 26 Jun 2007, 19:07
About Timer i mean PIT , how much delay you need Question
Post 26 Jun 2007, 19:07
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Picnic



Joined: 05 May 2007
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Picnic 26 Jun 2007, 19:34
DJ Mauretto wrote:
The timer work in Xp ,it is emulated but it work Wink


But it loses the amazing animation on my xp console Razz
The status window error concerns me.
I've tested timers from here , vid says 'accurate timing in DOS box under windows is impossible' i think he is right.
Post 26 Jun 2007, 19:34
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DJ Mauretto



Joined: 14 Mar 2007
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DJ Mauretto 26 Jun 2007, 19:48
Well ,
long delay are not accurate for multitasking nature of 32bit OS ,
i have ask you how much delay for this reason.
Bios INT 15H also isn't accurate ,either pure DOS or DOS box or emulator.
The best timer is RDTSC instruction if you have a CPU that support it,
PIT is accurate , and with some trick also in XP Wink
Post 26 Jun 2007, 19:48
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rugxulo



Joined: 09 Aug 2005
Posts: 2341
Location: Usono (aka, USA)
rugxulo 26 Jun 2007, 22:48
It's true, the DOSBox 0.70 status window does whine, but the program seems to work (at least, what's it supposed to do??). Anyways, take it up with the DOSBox guys (IRC: #dosbox on Freenode). If you want to try real DOS, get FreeDOS (they updated the .ISOs recently).

P.S. I think DOSBox only emulates a 486/DX2 (i.e. no Pentium and therefore no RDTSC). But it does have CPUID. Smile


Description: DOSBox 0.70 (Win32)
Filesize: 6.53 KB
Viewed: 12904 Time(s)

grdb_000.png


Post 26 Jun 2007, 22:48
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Sahrian



Joined: 17 Mar 2007
Posts: 16
Sahrian 27 Jun 2007, 17:46
Bios INT 15H, AH=86h doesn't work in XP at all and doesn't work correctly in DOSBOX (at least in version 0.65. I didn't try version 0.70). But it works very well in plain DOS and accurately enough in Windows98. Try another delay code for compatibilty with XP.
Post 27 Jun 2007, 17:46
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Picnic



Joined: 05 May 2007
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Location: Piraeus, Greece
Picnic 27 Jun 2007, 18:20
I might do that rugxulo and ask, i face up this problem again.
The full script was a car moving on a road using keys.
Thanks for the info guys.

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Post 27 Jun 2007, 18:20
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Picnic



Joined: 05 May 2007
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Picnic 18 Jul 2007, 14:36
Hello all,
Can i have on windows xp console 8x8 pixels characters?
I'm using this small piece of code, it's working on Dosbox emulator but not on xp console..

Code:

       mov     ax,1202h                ; select 400 scan line mode
       mov     bl,30h
       int     10h
       mov     ax,3                    ; select 80 x 25 16 colour mode
       int     10h
       mov     ax,1112h                ; load 8x8 character set into RAM
       mov     bl,0                    
       int     10h     
    
Post 18 Jul 2007, 14:36
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Japheth



Joined: 26 Oct 2004
Posts: 151
Japheth 18 Jul 2007, 17:03
> I'm using this small piece of code, it's working on Dosbox emulator but not on xp console.

It's most likely working in WinXP as well, but if you are using CMD.EXE as shell, it will quickly restore the previous setting once your program has terminated.

To keep the 8x8 font after your program has exited, either run it from a DOS shell (command.com, 4DOS.com) or change to the 50 lines resolution the "dump" way in cmd.exe:

mode con lines=50
Post 18 Jul 2007, 17:03
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Picnic



Joined: 05 May 2007
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Picnic 18 Jul 2007, 18:08
thanks Japheth. I think i found an edge Razz

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Post 18 Jul 2007, 18:08
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Picnic



Joined: 05 May 2007
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Picnic 05 Sep 2007, 20:06
using dosbox emulator, cwsdpmi.exe must be run immediately before fasm.exe every time. Is there a way to run cwsdpmi only once?
Post 05 Sep 2007, 20:06
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DOS386



Joined: 08 Dec 2006
Posts: 1903
DOS386 06 Sep 2007, 22:04
> way to run cwsdpmi only once?

- Unbox the DOS
- CWSDPMI -p

Untested, use with care Crying or Very sad
Post 06 Sep 2007, 22:04
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Picnic



Joined: 05 May 2007
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Picnic 07 Sep 2007, 20:49
it seems to work, thanks NTOSKRNL_VXE!

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Post 07 Sep 2007, 20:49
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