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Index > DOS > My 256 byte graphics collection, size code demos & src.asm

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bitdog2u



Joined: 31 Jan 2023
Posts: 73
bitdog2u 04 May 2026, 19:57
I was using size code .COM files to test/fix/build DIS.com
and at first, I put so much work into making an .ASM
that I couldn't delete it, after I got DIS.com updated.
Then I got into these COOL .COMs & went all out.
So here is my collection, so far.
The size coders I talked to all said that, the .COMs & code
is all open source free ware. I tried to upload it to POUET.com
where it should be but, they don't Email back, SO NO ONE CAN JOIN.
I get no feed back & no help.
My how things have gone down hill in 20 years.
So I post here for now, before I die & it's all lost.
Since it's free ware, you can repost it anywhere you like.
There was not a DOS collection available.
I have 100+ hours into making this and I had to reboot hundreds of times,
So this group has exit code and is all cleaned up, as best I could.
I liked MU.com and KOBRA.com a lot, what cranked your handle ?

Sincerely Bitdog.....5/4/26

PS,
B256.zip = 1469275 bytes
The zip must be unzipped to directorys
and here is the .BAT to do that for you.

@echo off
md b256
PKUNZIP -e -d -Jhrs b256.ZIP


Description: Hundreds of SIZE CODE GRAPHIC .com files & .asm src code. 1.5 meg
Download
Filename: B256.ZIP
Filesize: 1.4 MB
Downloaded: 89 Time(s)

Post 04 May 2026, 19:57
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edfed



Joined: 20 Feb 2006
Posts: 4366
Location: Now
edfed 14 May 2026, 09:47
waw, thank you so much
Post 14 May 2026, 09:47
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Picnic



Joined: 05 May 2007
Posts: 1466
Location: Piraeus, Greece
Picnic 19 May 2026, 01:17
Amazing collection, merci bitdog2u.

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Post 19 May 2026, 01:17
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bitdog2u



Joined: 31 Jan 2023
Posts: 73
bitdog2u 19 May 2026, 10:59
That's what I thought Picnic. There are a lot of VERY CREATIVE MINDS out there in the codeaverse,
working on really good useless stuff Smile

Might I suggest constraint, 10 PER DAY, or flagellation.
There are so many WILD.COMs to view, that a DEMOathon becomes a job.

I didn't make it through all the DEMO.ZIPs that were available, I just had to quit at some point, and do something useful.
I think I'm going to go back to where I left off for a VERSION #2 .ZIP

With the LOTS OF SOURCE CODE and easy view, it might get others to pick up the TORCH and make some new ones.

With a COOL FACTOR of 9, it's strange that it doesn't get more downloads.

If you have a POUET account, would you check to see if it can be posted there ? ANYBODY?

I wonder what AI could come up with ?
Post 19 May 2026, 10:59
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Ali.Z



Joined: 08 Jan 2018
Posts: 874
Ali.Z 20 May 2026, 02:23

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Post 20 May 2026, 02:23
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bitdog2u



Joined: 31 Jan 2023
Posts: 73
bitdog2u 21 May 2026, 01:10
Ali.Z That is kinda like where I got my collection. Each file takes 10 clicks & 3 pages to download, then copy the files to a jump drive, then to the DOS machine, then unzip in a separate directory, then disassemble and check for virus, then run it, then reboot, then fix the EXIT CODE and mark it as DOS approved, then include the authors' info, then restore the date and time that I previously saved, then categorize it as worthy or not, then format the source code, then I have something worth having. You, the user, have to download the zip , unzip it, and enjoy 600 size code .COM files and their formatted checked out source codes that most of them assemble with FASM, WHICH IS A BIT EASIER ?
See that is what it's all about. Every one I talk to says, why bother to have a collection when you can just go down load it.
The answer is, to have what is in my zip you will need to put in over 100 hours. So right now, 35 people downloaded it, for a savings of 3500 hours, & next week when 100 people have downloaded it, the TIME savings will be 10,000 HOURS LABOR.
The big question is WHY HELP ANYBODY ? I can answer that.

I'm not exactly into DEMOscene, I just needed small .COM file with FPU code to fix my disassembler DIS.com
and the DEMO intro.COMs were great for that, and I went a bit too far. Then decided to share.

Are you a POET member or size coder ? Can you upload my .ZIP to where it should be ?
Post 21 May 2026, 01:10
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HSE



Joined: 13 Jan 2019
Posts: 17
HSE 21 May 2026, 14:41
bitdog2u wrote:

B256.zip


Fantastic!!!
Post 21 May 2026, 14:41
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Ali.Z



Joined: 08 Jan 2018
Posts: 874
Ali.Z 21 May 2026, 20:19
bitdog2u wrote:
Are you a POET member or size coder ? Can you upload my .ZIP to where it should be ?


no im not a member nor a size coder, but i like to run demos/intros/cracktros on dosbox from time to time and some chiptune modules such .mod, .xm etc...

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Post 21 May 2026, 20:19
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MаtQuasar



Joined: 22 Jun 2026
Posts: 8
MаtQuasar 22 Jun 2026, 17:58
Ali.Z wrote:
if you are into demoscene, then checkout:
https://www.pouet.net/prodlist.php?type[]=32b&platform[]=MS-Dos&page=1


Someone uploaded my 128-byte intro to here also:

https://www.pouet.net/prod.php?which=63289
Post 22 Jun 2026, 17:58
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bitdog2u



Joined: 31 Jan 2023
Posts: 73
bitdog2u 22 Jun 2026, 23:44
I was getting my intro.COMs here
http://256bytes.untergrund.net/demo/latest
I just downloaded the last 300 and got 100 done, after that I'm going to start looking around.

If I remember correctly Mat, I visited that site, and it required extra clicks to get a download, and I wanted to finish the site I started with.
The size code .COM files are great for testing & fixing my Dis.com, and they are kinda cool/impressive some of them, so I share.
Now it's like an obsession. So I have to quit somewhere & do something useful.
I got lower case labels fixed for DIS.com and started on the last fixes for my MINEZ.com game.
Post 22 Jun 2026, 23:44
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MаtQuasar



Joined: 22 Jun 2026
Posts: 8
MаtQuasar 23 Jun 2026, 00:18
bitdog2u wrote:
I was getting my intro.COMs here
http://256bytes.untergrund.net/demo/latest


If you don't mind older intro, here is a GitHub repo, collection from hardcode.untergrund.net, where you can download all as ZIP file, or Git clone to your hard drive.

https://github.com/netspooky/hardcode
Post 23 Jun 2026, 00:18
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bitdog2u



Joined: 31 Jan 2023
Posts: 73
bitdog2u 23 Jun 2026, 12:38
I think I downloaded the HARDCODE.ZIP once, and it was huge like 100 Meg or something. I have a slow internet speed. It took all night to download. So I unzipped it, and it took forever. Then there were thousands of 20 byte .COM files that did nothing but make a mess on the screen and lock up the computer, wasting days of my time, and I realize that I had not got even one reasonable demo.com from that TOTAL CRAP .ZIP file and gave up on it. I deleted the whole thing, so I would not go back and waste any more time on it.
If you downloaded my collection, you have noticed that there is a description and size, so you know it is DOS and a reasonable size. It unzips to a few directories where the source is separate from the executables so you don't click on an ASM and destroy the EXECUTABLE in the process. Then you can click on any one of 400 demos, and they just run, and they all quit with the same key press as if it was made for humans. AND THAT IS THE DIFFERENCE BETWEEN AND IDIOT's .ZIP file and a regular persons.
I can't do anything about what they do, and I can't step in their poop anymore. So have you checked out the HARD CODE before you recommend it ? Were you able to get something useful from it ? Without a lot of effort. If a helpful .zip file does more damage to you than a virus, is it helpful?

After all that was said, there was a directory in my zip with another 200 second class demos, so that is almost 600 demos ready to run. Most have source code and I checked and hacked them all. To get exit code, and writers info, and assembler info, and key press info, and converted many to Fasm, and proper formatting, and removed bloatware spaces. It is what I would want to download. No body associated with HARDCODE has any of the needed common sense to output something usefull.
They could have at lease broken the huge zip up into OS platforms, so you didn't have to download and sift through ALL THEIR CRAP that won't run on your system.
Post 23 Jun 2026, 12:38
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MаtQuasar



Joined: 22 Jun 2026
Posts: 8
MаtQuasar 23 Jun 2026, 15:38
bitdog2u wrote:
So have you checked out the HARD CODE before you recommend it ?


You are right, my bad for recommending it without verifying first.
Post 23 Jun 2026, 15:38
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bitdog2u



Joined: 31 Jan 2023
Posts: 73
bitdog2u 25 Jun 2026, 04:34
It's just a wording problem. If you had said I never tried it, but it was recommended, then there isn't an issue you can be held accountable for. Now that has been said, Hardcode page has a whole bunch of crap to filter and only a little real info, I overlooked the below 64 byte info that way. Little demo.comS may be great in size but not in looks. Interesting takes some real code and that is size. So I couldn't find anything worth having. The .ZIP size was not available and that is their OOPs. Maybe others have found a good download of demo.coms, but they are not talking. Something is really wrong these days. I did a Google search for high speed keyboard input for a game and the best they could do is quote a post I did 25 years ago on Programmer Heaven, and I was just guessing then in hopes of a response and a team effort for the truth. Then I found an INT that shut off the keyboard interrupts, and all the KBD crap problems went away, I posted it here, and went to check out an AI site that would write code for you, I had them write some keyboard code, and they returned my code to me that I posted here. AND I don't know what I am doing, I'm just trying to learn, and I now have to learn from myself. How crazy is that. So if you find something good, share it here would be nice. That is what I'm trying to do anyway.
Post 25 Jun 2026, 04:34
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