Pointer to wich area? I don't understand this. Size in pixels or in bytes? If I want define program window as d'n d area how can I do this? Maybye someone could give me simply example for d'n d Thanks a lot.
movrcx,drag; drag is a 256 byte definition by me
cmp [drag],0; When its 0, nothing has been written to "drop area"
movrsi,drag; When something's in it (a filename), make a copy
mov [drag],0; We clear the first byte to accept more drag&drop
OK. I try describe my problem step by step. I run my app in 32 bit mode. At first I switch to 64 bit mode and define d'n d area (function 121, subfunction 1)and switch to 32 bit mode. In main loop I check if something is written to d'n d area (still in 32bit). If yes i try read file from disk. Is that OK ?
The problem is: will my 32 bit app run drag and drop? It is 64 bit feature.
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