flat assembler
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asmgges 10 Feb 2004, 10:45
Hi ! decard
Thanks for test results. Friendly...Gges |
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10 Feb 2004, 10:45 |
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asmgges 10 Feb 2004, 17:20
Hi ! vid
Ddraw too slow with sprites of 32x32? Look at this Fasm program, work full mode and window mode, it uses 8 sprites of 450x70 which work at the same time. Do not say to me that Ddraw is too slow, you will not find of better way of programming quickly for 2d games... Friendly....Gges
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10 Feb 2004, 17:20 |
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asmgges 11 Feb 2004, 08:47
Hi ! vid
Naturally if you wish a very big speed in a resolution 1024 and superior it is going to be very difficult to obtain... Good courage for your programs. Friendly..Gges |
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11 Feb 2004, 08:47 |
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HarryTuttle 11 Feb 2004, 10:04
unbelievable fashionable and very smart game!
first look made me memoirs with the greatest games for C=64 and Amiga. The main prg code's size 26kB is awesome! Smallest and very playable! I give for this project five stars/five possible: * * * * * (in my subjective scale) harry _________________ Microsoft: brings power of yesterday to computers of today. |
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11 Feb 2004, 10:04 |
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asmgges 11 Feb 2004, 12:24
Hi ! Harry
Amiga Atari and co. Nice and warm human epic yes. I wish you a good day and thanks very much for your tests. Friendly..Gges |
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11 Feb 2004, 12:24 |
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vid 11 Feb 2004, 13:32
i want maximal acheivable speed.
but i want my lib to be fast for routines like alpha blending, rotations etc., not simple blitting |
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11 Feb 2004, 13:32 |
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asmgges 11 Feb 2004, 13:51
Good program vid.
I would follow your works with attention. Success for you. Friendly...Gges |
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11 Feb 2004, 13:51 |
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