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Index > Compiler Internals > jmp to missing label crashes FASM

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bitRAKE



Joined: 21 Jul 2003
Posts: 4075
Location: vpcmpistri
bitRAKE 14 Jan 2008, 04:54
Code:
org $100
  int3
  jmp @B
  ret    
I'm only posting this because it took me some time to find what was crashing FASM - maybe, it'll save someone else the trouble. Some over zealous editing deleted the label - which was the first @@: in the code - leaving nothing to jump back to. Rather than error FASM just crashes.

...back to coding...
Post 14 Jan 2008, 04:54
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LocoDelAssembly
Your code has a bug


Joined: 06 May 2005
Posts: 4624
Location: Argentina
LocoDelAssembly 14 Jan 2008, 05:24
Post 14 Jan 2008, 05:24
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bitRAKE



Joined: 21 Jul 2003
Posts: 4075
Location: vpcmpistri
bitRAKE 14 Jan 2008, 05:41
thanks, I need to update. Embarassed
Post 14 Jan 2008, 05:41
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bitRAKE



Joined: 21 Jul 2003
Posts: 4075
Location: vpcmpistri
bitRAKE 15 Jan 2008, 19:26
More label fun...
Code:
 jmp What..
 jmp What..0

What.:
    nop
.:  jmp .
    nop
.0: jmp .0    
This is an interesting 'feature'.
Post 15 Jan 2008, 19:26
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LocoDelAssembly
Your code has a bug


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Posts: 4624
Location: Argentina
LocoDelAssembly 15 Jan 2008, 19:30
haha yeah but it is not unexpected at all.
Post 15 Jan 2008, 19:30
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bitRAKE



Joined: 21 Jul 2003
Posts: 4075
Location: vpcmpistri
bitRAKE 15 Jan 2008, 19:43
Since there are only two levels of label scoping it would be a mistake to assume anything else. For example,
Code:
What.:

.: jmp ..    
No such label as "..". Or:
Code:
What.Is:

.what: jmp .Is.what    
again...no such label.
Post 15 Jan 2008, 19:43
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Picnic



Joined: 05 May 2007
Posts: 1404
Location: Piraeus, Greece
Picnic 15 Jan 2008, 20:09
bitRAKE wrote:
..it took me some time to find what was crashing FASM

he he, same here bitRAKE, i also missed Loco's thread Smile

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Post 15 Jan 2008, 20:09
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bitRAKE



Joined: 21 Jul 2003
Posts: 4075
Location: vpcmpistri
bitRAKE 15 Jan 2008, 21:28
thimis, I like the Full Board and Full Hex games. I've played versions in the past which required multiple passes over the spaces - certainly adds another dimension to the game.
Post 15 Jan 2008, 21:28
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Picnic



Joined: 05 May 2007
Posts: 1404
Location: Piraeus, Greece
Picnic 18 Jan 2008, 23:31
Thanks for the visit bitRAKE. Smile

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Post 18 Jan 2008, 23:31
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