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Index > Windows > OPENGL x64 example (needed)

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cubeoid



Joined: 22 Jan 2007
Posts: 19
cubeoid 16 Dec 2007, 20:00
Hi i am trying to write an x64 opengl app but it is strangely difficult because compiling for x64 is not as simple as changing 4.0 to 5.0 at the top of your file haha. memory is 64 bit allinged.

I can create a window but when I try th setup the gl app in main proc I failed misrabully.

Can any one post up an example for me please?
Post 16 Dec 2007, 20:00
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Madis731



Joined: 25 Sep 2003
Posts: 2139
Location: Estonia
Madis731 17 Dec 2007, 06:42
Actually what I'm looking for is a bit related and its:
-PE64 GUI
-correct msg_loop with Waits
-msg_loop should be run again, when certain events occur (MMOVE, LBUTTONDOWN etc)
-graphics (as simple as LineTo) should not flicker

Like a skeleton app or something
Post 17 Dec 2007, 06:42
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