flat assembler
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rhyno_dagreat 25 Jun 2007, 18:27
It's because it's easier to translate the world about you rather than the camera itself. That's actually how the 3D math works.
Here's a site that explains it: http://rel.betterwebber.com/index.php?action=view&forum=Announce It's under the tutorials. |
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25 Jun 2007, 18:27 |
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kohlrak 25 Jun 2007, 22:02
Hm.... I never thought about that...
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25 Jun 2007, 22:02 |
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