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Index > MenuetOS > M64 USB

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Ville



Joined: 17 Jun 2003
Posts: 303
Ville 08 May 2008, 12:21
Menuet64 version 0.84 includes code for detecting USB 2.0 devices. I've used AMD / NVIDIA EHCI controllers for testing.

USB mass storage support ( for eg. flash drives ) is likely to be included for 0.85.
Post 08 May 2008, 12:21
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Ville



Joined: 17 Jun 2003
Posts: 303
Ville 16 May 2008, 17:25
0.85 includes support for mass storages. Devices use a large amount of manufacturer specific setups, so the support isn't yet complete. But atleast Sandisk flash drives should work just fine.

http://www.menuetos.net/085a.png
Post 16 May 2008, 17:25
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daniel.lewis



Joined: 28 Jan 2008
Posts: 92
daniel.lewis 21 May 2008, 04:58
Very Happy Shocked

That screenshot looks alot neater compared to 0.78.

I still think the aliasing, and caption buttons need work.

I would argue to have [move/resize][taskbar][window/max][close] as four buttons (I might be missing something, I don't use Menuet, just dev it a bit), and then a "fast corner" in the top right. You could just smash your mouse to the corner and click one of the buttons.

Another thing to keep in mind is multi-touch and wii-mote devices. Put drivers for those on your OS before M$ and you'll have a slashdot hit.

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dd 0x90909090 ; problem solved.
Post 21 May 2008, 04:58
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Ville



Joined: 17 Jun 2003
Posts: 303
Ville 23 May 2008, 14:01
0.85B includes USB 2.0 legacy disabling after bootup, Cache2USB and Alt+arrows/space mouse emulation.
Post 23 May 2008, 14:01
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Tolle



Joined: 21 Jan 2004
Posts: 71
Tolle 24 May 2008, 04:50
USB storage works great. (i currently only have a sandisk cruzer micro to test on tough)
Post 24 May 2008, 04:50
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Ville



Joined: 17 Jun 2003
Posts: 303
Ville 25 May 2008, 08:50
0.85D - Changed mouse emulation to AltOption + arrows/space, which doesn't interfere with any application.
Post 25 May 2008, 08:50
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edfed



Joined: 20 Feb 2006
Posts: 4330
Location: Now
edfed 25 May 2008, 09:44
i suggest you one thing.

Emulate mouse by toogling it with altgr + P

M is not located at the same place on all keyboards, but P is.
then, P as Pointer.
Post 25 May 2008, 09:44
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Ville



Joined: 17 Jun 2003
Posts: 303
Ville 27 May 2008, 09:25
Thanks for the suggestion edfed. I'll think about it.
Post 27 May 2008, 09:25
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revolution
When all else fails, read the source


Joined: 24 Aug 2004
Posts: 20299
Location: In your JS exploiting you and your system
revolution 27 May 2008, 09:27
edfed wrote:
Emulate mouse by toogling it with altgr + P
What is "altgr"? Is it the same as "Alt"? My keyboard has two ''Alt" keys, but no "altgr" key.
Post 27 May 2008, 09:27
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Tolle



Joined: 21 Jan 2004
Posts: 71
Tolle 27 May 2008, 11:23
On most (non us) keyboards the right alt is the "Alt Gr" key.
http://en.wikipedia.org/wiki/AltGr_key
Post 27 May 2008, 11:23
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revolution
When all else fails, read the source


Joined: 24 Aug 2004
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Location: In your JS exploiting you and your system
revolution 27 May 2008, 11:38
Tolle wrote:
On most (non us) keyboards the right alt is the "Alt Gr" key.
http://en.wikipedia.org/wiki/AltGr_key
Thanks.

Actually ... I know where the altgr key is, I was just trying to point out that not all keyboards have that key. In the same way that the M (and some other letters) shifts places, so does the altgr key depend upon the location of the store where the PC/keyboard was purchased.
Post 27 May 2008, 11:38
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Madis731



Joined: 25 Sep 2003
Posts: 2139
Location: Estonia
Madis731 27 May 2008, 16:21
Shouldn't all keyboards have that key Very Happy its as essential as the space-key Wink
Post 27 May 2008, 16:21
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Ville



Joined: 17 Jun 2003
Posts: 303
Ville 23 Jul 2008, 15:04
0.87 includes support for webcams Smile

http://www.menuetos.net/087b.png

Support is based on USB video class and YUV422 protocol. Application sources at Menuet site.
Saved AVI files can be viewed with Windows Media player or VLC.
Post 23 Jul 2008, 15:04
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edfed



Joined: 20 Feb 2006
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edfed 23 Jul 2008, 20:59
is there a possibility for a program to convert the 2D image in average 3D?
then, drive motors to follow something with the cam/PC?

would be very interresting.
and using the keyboard/mouse to pilot it?
Post 23 Jul 2008, 20:59
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bogdanontanu



Joined: 07 Jan 2004
Posts: 403
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bogdanontanu 24 Jul 2008, 00:13
Great work Ville Wink
Post 24 Jul 2008, 00:13
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vid
Verbosity in development


Joined: 05 Sep 2003
Posts: 7105
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vid 24 Jul 2008, 04:43
hey, looks cool :]
Post 24 Jul 2008, 04:43
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Madis731



Joined: 25 Sep 2003
Posts: 2139
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Madis731 24 Jul 2008, 13:59
edfed wrote:
is there a possibility for a program to convert the 2D image in average 3D?
then, drive motors to follow something with the cam/PC?

would be very interresting.
and using the keyboard/mouse to pilot it?


Plenty, none of them real-time :S and with a lot of user aid. The general algorithm is simple: you give computer many angles of the same object and tell which corners are shared on each of the pictures. It will then reconstruct
your 3D image and it already has nice textures drawn from the 2D Smile

A professional one http://www.photomodeler.com/index.htm that I was very pleased with. Even though I tried only Lite edition (which is free and erm... lighter).

A real-time solution would need at least two cameras and a knowledge of
the distance between these two and last but not least, the angles they're
pointing at. This way you have some premature knowledge of the 3D your
cameras see.

Nice work Ville, btw!

_________________
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Post 24 Jul 2008, 13:59
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macgub



Joined: 11 Jan 2006
Posts: 346
Location: Poland
macgub 26 Jul 2008, 13:41
Very nice progress. Very Happy
Post 26 Jul 2008, 13:41
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Ville



Joined: 17 Jun 2003
Posts: 303
Ville 17 Aug 2008, 14:42
0.88B - Printer support with PCL3, PCL5c and Postscript.

http://www.menuetos.net/088a.png
Post 17 Aug 2008, 14:42
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Madis731



Joined: 25 Sep 2003
Posts: 2139
Location: Estonia
Madis731 17 Aug 2008, 16:06
Okay, now I just can't believe my eyes Smile
What do you mean HP drivers are few hundred MB, while all you need is this
Post 17 Aug 2008, 16:06
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