flat assembler
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> Windows > sometimes crash, sometimes good |
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pabloreda 16 Feb 2007, 15:55
Hi
Well I'm working in the R4 compiler and I have a generic interface to windows (r4win.asm) and the code compiled (cod.asm and dat.asm). In my developer PC this work OK (wxp home without updates), but in my connect pc (new, with wxp pro and more updates) sometimes crash and sometimes not crash. at start. I guess in the SYSUPDATE and the event loop when start the aplication but I not have deep WIN knoledge. sure the mistake are in r4win.asm... anybody can help me, thankĀ“s in advance.. Pablo
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16 Feb 2007, 15:55 |
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madmatt 17 Feb 2007, 23:17
I think I fixed your example, the only problem was that you weren't setting up the DDSURFACEDESC structure correctly for the surface Lock to succeed. Everything seems to work after the correction. See [r4win.asm - function SYSREDRAW] for the changes from your original code. All that out of the way, your game looks very nice, I especially like the large and crisp graphics! Have you added sound yet? I'd like to see it when the sound is working or added!
Again very well done! [EDIT] and perhaps an english translation for the text?
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17 Feb 2007, 23:17 |
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pabloreda 17 Feb 2007, 23:51
Thank you very much !!!
MadMatt I plan add sound and net later, too much work to do now. please goto my site www.reda4.org and download the interpreter, you can modify all the game, include the text buttons. A traslation of the first manual to english is coming... I release with the compiler... Again... THANK YOU... |
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17 Feb 2007, 23:51 |
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