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rugxulo



Joined: 09 Aug 2005
Posts: 2341
Location: Usono (aka, USA)
rugxulo
You mean like the DJGPP Public Access Cross-Compiler? Even warnings and optimization checkboxes are available. Too bad there is such a small size limit. Razz

Quote:

This service is being provided as a convenience to users who need to be able to produce a small DOS program and do not have access to a DOS machine with a compiler on it. There is no guarantee that this service will be available in the future, and I reserve the right to disable it when I need the CPU cycles myself.

There is currently a limit of 1000 source bytes and 200,000 executable bytes. Only C programs are allowed. The math library will be linked in. Symbol information will be stripped. If compilation is successful, all you will get is the binary (exe format), else you will see the results of your compilation.
Post 29 Oct 2006, 20:03
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Dex4u



Joined: 08 Feb 2005
Posts: 1601
Location: web
Dex4u
Yes thats the idea, there will be a need for size limits and only available to fasm forum member, so as to discurrage miss use.
I have already made a test ver using Dex4u OS, works fine, but as yet have no way to zip the assembled file, as Dex4u does not have any type of zip port yet.
Post 29 Oct 2006, 20:23
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f14t



Joined: 27 Sep 2006
Posts: 36
f14t
Hey GUYS please review and comment on my Fasm Wishlist.
Post 31 Oct 2006, 08:00
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r22



Joined: 27 Dec 2004
Posts: 805
r22
While an online fasm compiler is a nice 'idea' it's really totally pointless.

You can fit FASM (win/linux/dos) all on one floppy disk or a thumb drive and have the ability to compile code at ANY computer with a USB slot or A drive. In comparison you'd have to save a Java VM on a thumbdrive or CD and install it on the computer you'd want to use it on. While FASM is a free standing program.
Post 01 Nov 2006, 03:15
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Dex4u



Joined: 08 Feb 2005
Posts: 1601
Location: web
Dex4u
Yes, but what about for when you can not run EXE like schools, library's, internet cafes etc, that why it returns it in a zip, as most of these places let you download zips files.
You can even go farer and add single steping with Reg view etc.
Like this: http://www.btinternet.com/~btketman/
Post 01 Nov 2006, 15:31
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UCM



Joined: 25 Feb 2005
Posts: 285
Location: Canada
UCM
Yes, but what would you do with the downloaded ZIP file if you can't run EXE's? Wink
Post 03 Nov 2006, 23:27
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rugxulo



Joined: 09 Aug 2005
Posts: 2341
Location: Usono (aka, USA)
rugxulo
Dex4u wrote:
Yes thats the idea, there will be a need for size limits and only available to fasm forum member, so as to discurrage miss use.
I have already made a test ver using Dex4u OS, works fine, but as yet have no way to zip the assembled file, as Dex4u does not have any type of zip port yet.


Well, this may not be too helpful, but here are three simple DOS compression progs written in ASM for you to maybe port (BTW, OctaOS has its own ZIP/UNZIP routines):


If FASM/Win32 assembly is easier to port (???), maybe you'll enjoy these:


Last edited by rugxulo on 15 Dec 2006, 20:58; edited 1 time in total
Post 04 Nov 2006, 00:11
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Dex4u



Joined: 08 Feb 2005
Posts: 1601
Location: web
Dex4u
Thanks rugxulo, I am thinking about make a unzipper for Dex4u, you must of read my mind Smile .
Post 04 Nov 2006, 01:10
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AsmGuru62



Joined: 28 Jan 2004
Posts: 1419
Location: Toronto, Canada
AsmGuru62
From original wishlist I like only locals implementation - all else seems too much - no need to convert FASM into other C.

However, I would like to see more information as a summary of compilation. For example, FASM shows the time interval of compilation and number of bytes for produced code. It will be also useful to see the line count of a source code. I mean pure lines of code, which are occured when all macros are preprocesed (expanded) and also, line continuations '\' are put together too. Of course, do not count the comment lines and empty lines.

I will deal with large FASM projects (I am writing IDE for it now) and sometimes it is nice to know how many pure lines of code the project takes.

Thanks.
Post 26 Nov 2006, 13:39
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vid
Verbosity in development


Joined: 05 Sep 2003
Posts: 7105
Location: Slovakia
vid
line count is nice idea. more like before-preprocess line count and after-preprocess (assembling) line count
Post 26 Nov 2006, 18:09
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