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f0dder



Joined: 19 Feb 2004
Posts: 3170
Location: Denmark
f0dder
Just keep in mind you lose win2k functionality if you don't end up importing from kernel32.dll.
Post 16 Apr 2007, 22:22
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hidden



Joined: 14 Feb 2007
Posts: 49
hidden
Quote:
Just keep in mind you lose win2k functionality if you don't end up importing from kernel32.dll.
What do you mean? I don't even use kernel32.dll, because I don't use ExitProcess, I use only user32.dll to import MessageBoxA
Post 16 Apr 2007, 22:49
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LocoDelAssembly
Your code has a bug


Joined: 06 May 2005
Posts: 4633
Location: Argentina
LocoDelAssembly
He means that even creating a perfect PE executable with no specs violations/abuses it will not work on Win2K if you don't have kernel32.dll in the import table.
Post 16 Apr 2007, 23:07
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f0dder



Joined: 19 Feb 2004
Posts: 3170
Location: Denmark
f0dder
Well, you don't need kernel32.dll in the import table, but you need to end up importing from it - ie by importing GDI32.DLL:Arc() (afaik that's the shortest non-ordinal import you can do).
Post 17 Apr 2007, 08:18
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asmfan



Joined: 11 Aug 2006
Posts: 392
Location: Russian
asmfan
hidden, doesn't work for me - win xp sp2 even after some corrections.
Code:
        user_table:  ;here
     MessageBox dd _MessageBox+0000h-2 
    

Code:
        import_directory: 
                dd 0,0,0,user_name 
                dd user_table  ;here
    

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Post 17 Apr 2007, 08:21
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Joined: 14 Feb 2007
Posts: 49
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Code:
        user_table:  ;here I have missed 1 letter Smile
     MessageBox dd _MessageBox+0000h-2 
    

Code:
        import_directory: 
                dd 0,0,0,user_name 
                dd user_table  ;here is only one byte anyway, so can be "db"
    
but it works on my system "Microsoft Windows XP [Version 5.1.2600]" + SP2 + all updates

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Post 18 Apr 2007, 22:16
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