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OzzY



Joined: 19 Sep 2003
Posts: 1029
Location: Everywhere
OzzY 08 Apr 2006, 01:31
I've seen lots of GUI toolkits for c++ that makes building complex GUI's an easy task with RAD tools.

How to create high-quality GUI's in pure ASM?
Does anyone have some cool tutorials?
Post 08 Apr 2006, 01:31
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TDCNL



Joined: 25 Jan 2006
Posts: 56
TDCNL 11 Apr 2006, 13:38
From what I find the easiest is, just calculating the maths by yourself and placing the dialog controls in position and do some research, when you do this, you might stumble across some other interesting features sometimes Smile

Anyway, I can't help you really much, but an idea would be to use a Resource Editor like ResHacker to modify your Dialog and then later on save them to your resource file Wink

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Post 11 Apr 2006, 13:38
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RedGhost



Joined: 18 May 2005
Posts: 443
Location: BC, Canada
RedGhost 11 Apr 2006, 17:01
OzzY wrote:
I've seen lots of GUI toolkits for c++ that makes building complex GUI's an easy task with RAD tools.

How to create high-quality GUI's in pure ASM?
Does anyone have some cool tutorials?


use some GUI editor that generates resource includes and use them in your assembler source

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Post 11 Apr 2006, 17:01
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OzzY



Joined: 19 Sep 2003
Posts: 1029
Location: Everywhere
OzzY 12 Apr 2006, 01:25
No, I'm not talking about resources.
I know how to create dialogs and windows.
But I'm talking about fancy windows, with fancy buttons, etc...
I'd like to see some tutorials on that subject.
Post 12 Apr 2006, 01:25
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Madis731



Joined: 25 Sep 2003
Posts: 2139
Location: Estonia
Madis731 12 Apr 2006, 06:40
I know there were some, but I can't remember how they were called so I cannot search for them. There were skinned buttons, I know and I even said something in the topic...

Maybe these are of help:
http://board.flatassembler.net/topic.php?t=4359
http://board.flatassembler.net/topic.php?t=4826
Post 12 Apr 2006, 06:40
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