flat assembler
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> OS Construction > help about Assembly,Boachs,FritzOS(kernel),kernel.asm, |
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DC740 03 Dec 2005, 01:16
looks like homework from the university.... what are you studying?? (I'm curious hehe )
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03 Dec 2005, 01:16 |
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Dex4u 03 Dec 2005, 13:25
You do not need to set up "GDT" etc, for a Dos clone, as Dos is realmode, you only need that for pmode.
So you can also use BIOS int's, also you will need to implement any Dos int's that the game user's. Maybe you will be best using unrealmode. Your best bet is to use a cut down freedos, i have one down to 100k, that would run your program. |
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03 Dec 2005, 13:25 |
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crc 03 Dec 2005, 15:47
Dex, the original poster said:
Quote: The problem is to implement the game without the runtime help of any other OPERATING SYSTEM or SYSTEM BIOS. This means that he can't use FreeDOS or any BIOS interrupts to develop the game. |
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03 Dec 2005, 15:47 |
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Dex4u 03 Dec 2005, 20:12
@crc, i must have mist that bit .
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03 Dec 2005, 20:12 |
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Nevar 04 Dec 2005, 00:05
Quote: The problem is to implement the game without the runtime help of any other OPERATING SYSTEM or SYSTEM BIOS. I think that you mustn't use protected mode, and why you do not want to use BIOS interrupts ? |
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04 Dec 2005, 00:05 |
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