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Index > Linux > 32bit gui in assembly?

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LaoTzu



Joined: 19 Oct 2005
Posts: 1
LaoTzu 19 Oct 2005, 15:17
I have heard that you can use 32bit asm to create gui apps, but can't seem to find anything on it, is it possisble?

I have been using nasm in linux(i know this is a fasm site, but it shouldn't make much of a difference)
Post 19 Oct 2005, 15:17
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vid
Verbosity in development


Joined: 05 Sep 2003
Posts: 7105
Location: Slovakia
vid 19 Oct 2005, 15:22
look at dissassembly of apps that use GUI.
Post 19 Oct 2005, 15:22
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Reverend



Joined: 24 Aug 2004
Posts: 408
Location: Poland
Reverend 19 Oct 2005, 18:10
http://flatassembler.net/examples.php -> gtk-examples by Sven Blumenstein
Post 19 Oct 2005, 18:10
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gunblade



Joined: 19 Feb 2004
Posts: 209
gunblade 22 Oct 2005, 22:47
GTK is good for general applications, easy, and fast enough for most things (and those examples are very useful to learn how to use it). If you want something a bit faster, theres always Xlib (X11), and if you dont want external libraries, you can talk to the X server directly (nasty stuff though). Above that, theres OpenGL (GLuT comes in useful for that) and SDL if you're wanting to make some kind of game/animated GUI.

That is one thing i miss from Windows (well, DOS really) is the simplicity and speed of int 10h. (which reminds me, if you want a GUI without the X server running, then you can use svgalib).

Hope it helped,
gunblade

(I know the post is like.. 3 days after the last post, but you know.. the traffic is horrible Wink)
Post 22 Oct 2005, 22:47
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Reverend



Joined: 24 Aug 2004
Posts: 408
Location: Poland
Reverend 23 Oct 2005, 22:43
Here's also a great tutorial covering writing programs on X LIB in NASM: http://www.rag.kgb.pl/zip/XProg_asm_by_Nekro.tar.gz (unfortuantely it's PL only).
Post 23 Oct 2005, 22:43
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