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vid 01 Sep 2005, 19:36
i'm going to make paratrooper (old DOS game) remake. of course not full-equipped, 512b is very limited for graphical game but i'll see how much i can work into it (or if i even can fit it into 512 bytes).
wish you all success! |
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01 Sep 2005, 19:36 |
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YONG 02 Sep 2005, 12:32
I've just posted my submissions, including a 48(rows)x64(columns) text editor called "48x64Ed" and a number-matching game called "NumGun".
Good luck to all! YONG |
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02 Sep 2005, 12:32 |
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Embrance 05 Sep 2005, 10:48
vid wrote: i'm going to make paratrooper (old DOS game) remake. of course not full-equipped, 512b is very limited for graphical game but i'll see how much i can work into it (or if i even can fit it into 512 bytes). Sorry if its no-related...Paratrooper!I had this game on my first PC wich was a 2 Mhz notebook!Oh man,please do it!I wanna play it!Especially if it will be exactly like the old one...Im gonna cry! Good luck! |
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05 Sep 2005, 10:48 |
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decard 05 Sep 2005, 11:45
I forgot to mention that in this year's compo you cannot download and test entries before 1.10.2005. So don't be affraid that "entries" subsite isn't available now.
[offtopic]I have a Paratrooper game in my cellphone, and belive me it was really helpful during some very borring lessons [/offtopic] |
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05 Sep 2005, 11:45 |
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vid 05 Sep 2005, 13:51
embrance: sorry, it won't be the same, i wouldn't fit it in 512 bytes. there won't be bomber stage, and animation of plane / parachute / trooper / base destruction, very poor "vector" (ehm) graphics etc. fitting something like that into 512 bytes is hard anough without these. btw, you can surely find that game to download for PC, and run under DOSbox, google for "abadonware paratrooper" or something like that.
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05 Sep 2005, 13:51 |
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Madis731 06 Sep 2005, 11:48
if I get my hands on <512Bytes paratrooper source - I will fit it into 0.5KB
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06 Sep 2005, 11:48 |
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Matrix 06 Sep 2005, 19:07
someone could make this in 512 bytes, it whould be interesting
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06 Sep 2005, 19:07 |
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vid 13 Sep 2005, 07:34
matrix: that game is oversized (but of course it wouldn't fit into 512bytes, just texts there have more).
I have already rotating gun that can shoot projectiles, 330 bytes and i could strip <30 by some more heavy optimization. i'll see if i can fit it. here is older version, 220bytes, only rotating gun without shooting: student.fiit.stuba.sk/~mocko04/512b.com (i don't have the new version now) |
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13 Sep 2005, 07:34 |
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decard 01 Oct 2005, 08:10
hey, we only have 4 entries by now what's up?
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01 Oct 2005, 08:10 |
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vid 03 Oct 2005, 20:06
grrr i didn't manage to finish it, and it wouldn't fit into 512b anyway, it will be little more even though it's extremely overoptimized. but when (if) i finish it i will place it somewhere...
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03 Oct 2005, 20:06 |
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YONG 04 Oct 2005, 05:15
decard wrote: hey, we only have 4 entries by now what's up? In this case, I think it would be meaningless to start the voting process. Just list the submissions for download. These little programs may be helpful to beginners. YONG |
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04 Oct 2005, 05:15 |
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vbVeryBeginner 04 Oct 2005, 11:06
maybe all people are too busy...
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04 Oct 2005, 11:06 |
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vid 04 Oct 2005, 12:10
... or too lazy ...
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04 Oct 2005, 12:10 |
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pelaillo 04 Oct 2005, 13:50
... or both ...
Sorry, I missed the date and my submission is still unfinished |
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04 Oct 2005, 13:50 |
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Dex4u 04 Oct 2005, 14:41
May be we should of gone for 2k size, as a com file, but still only can use bios int ?.
I did not enter as i thought, i would give the others a chance . Last edited by Dex4u on 04 Oct 2005, 18:47; edited 1 time in total |
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04 Oct 2005, 14:41 |
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vid 04 Oct 2005, 17:39
ha, if my game would fit into 512 bytes (which it wouldn't for almost sure) i'd beat you!!!
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04 Oct 2005, 17:39 |
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Dex4u 04 Oct 2005, 18:51
Getting it to fit is the hard part.
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04 Oct 2005, 18:51 |
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vid 04 Oct 2005, 22:22
i think 1kb 'd be enough. probably ideas for 512b are exhausted. maybe "small assembly utils" contest, judged by size and functionality both?
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04 Oct 2005, 22:22 |
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victor 31 Dec 2005, 07:29
Hi, I'm a newbie. Where can I download the entries?
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31 Dec 2005, 07:29 |
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