flat assembler
Message board for the users of flat assembler.
![]() Goto page Previous 1, 2 |
Author |
|
Madis731 03 May 2005, 09:22
OffTopic: How do you pronounce your name ^o)
oh, and isn't 5ticks/px a bit much - seems like a primitive solution, because for example a P4 HT can make 3 micro-operations in one tick in each ALU meaning 30 micro-ops to each pixel - what a waste ![]() Of course I've got no idea of what magic are you doing there but what shading algo takes that much? |
|||
![]() |
|
E}I{ 03 May 2005, 12:51
More offtopic..
Madis731: > How do you pronounce your name ^o) Being from former USSR, you must know ![]() http://www.answers.com/Hedgehog#Dictionary "yozh" or "iodzh" or something like that I mentioned real-life benchmarked performance on P-III-compatible Celeron CPU ![]() ![]() |
|||
![]() |
|
dCool101d 04 May 2005, 01:48
ugh...
E}I{: Can you help me out, I've looked and I can't find all I need to program a starting VESA 2.0 1024x768 mode in C!? I've found what I need, but then I'm having trouble with libraries and versions/makes!!! Caould you just send me a few files and get me started!? ![]() |
|||
![]() |
|
E}I{ 04 May 2005, 06:46
Heh.. When I used DOS & VESA long time ago, I only got to page-switched vmem access (VESA 1.2) from real-mode. Sorry.. Currently I use Win32/DirectDraw.
|
|||
![]() |
|
Madis731 04 May 2005, 12:07
еж => E}I{ I got it, but I couldn't remember what was the translation from Russian
|
|||
![]() |
|
dCool101d 04 May 2005, 19:32
what;s the dif between 1.2 and 2.0?
Speed? or what, lol Wouldn't 1.2 be just as fit for 1024x768 32bpp? *If it is then I'll take any source code I can get! |
|||
![]() |
|
Tolle 05 May 2005, 04:40
Quote:
No, 2.0 makes some things easier to code. Quote:
Yes, but you will have to code a specific (bankswitch) driver for your card. (sidenote, it's not because you have 1024x768@32bpp in -MS Windows- that the same resolution is possible with vesa.) |
|||
![]() |
|
E}I{ 08 May 2005, 18:55
Anyway, I'm sorry for not wanting to share my extremely outdated experience of splitting primitives between two or more video pages using mostly 16-bit inline asm
![]() ![]() And I don't feel like learning newer but still useless for me methods for no reason... -_- |
|||
![]() |
|
fasmiq 31 Jul 2005, 19:50
dCool, tell me if this is an amazing enough idea :
To write a GUI in which all (graphical) applications have their main window actually as a browser's window (without those decorations, of course ). A simple browser connected to localhost (or a distant one, why not ?) , where a simple http server is placed; a browser having an instance for each graphical application. So, writing an graphical interface for an application is simply to write a html page. And eventually a script in JavaScript if the browser is capable enough. The binary part (the not-graphical part) of the application to be accessed through cgi. |
|||
![]() |
|
Goto page Previous 1, 2 < Last Thread | Next Thread > |
Forum Rules:
|
Copyright © 1999-2025, Tomasz Grysztar. Also on GitHub, YouTube.
Website powered by rwasa.