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Index > Windows > Universal Game Trainer

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M!kro$



Joined: 11 Nov 2004
Posts: 19
M!kro$
I have an idea. To write the universal burglar. I.e. the program with connected modules. And that the module could write anyone.... The module should be text ... In my opinion practically in all games codes are typed by means of pressing a tilde or Enter... And then there is a code.... And then again a tilde or enter.... Means and in a file should will be defined either one or other button... Game is searched named windows... The name too is underlined in a file... And then are established hooks on the set buttons and one big hook on a quantity of codes... There Can be somebody will add my idea???


Last edited by M!kro$ on 16 Nov 2004, 05:36; edited 1 time in total
Post 15 Nov 2004, 05:42
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Matrix



Joined: 04 Sep 2004
Posts: 1171
Location: Overflow
Matrix
are you sure these kina' conversations are good for this board?
Post 15 Nov 2004, 17:43
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polygon7



Joined: 14 Aug 2003
Posts: 62
Location: Poznan, Poland
polygon7
Matrix wrote:
are you sure these kina' conversations are good for this board?


If i understand M!kro$ corectly, he want to create universal game _trainer_ but he choose bad word for title topic...

_________________
best regards
p7
Post 15 Nov 2004, 19:45
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M!kro$



Joined: 11 Nov 2004
Posts: 19
M!kro$
I want to make connected modules of approximately such maintenance:
Code:
[main] 
BeforeBtn1d=VK_TILDA; the key is pressed once all over again and at the end of input of codes. 
BeforeBtn2d=VK_RETURN; the key is pressed all over again input of code 
AfterBtn=VK_RETURN; the key is pressed at the end of input of code 
Caption=Warcraft III; Heading of game 
Class = warcraft; unessential parameter 

[cheats] 
1=F1; WarpTen; Fast Build 
2=F2; SomebodySetUpUsThBomb; To lose
.... 
    

Can be eat any additions
Post 16 Nov 2004, 05:56
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