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Index > MenuetOS > MenuetOS redrawing window blinks

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Learner



Joined: 15 Mar 2024
Posts: 2
Learner 15 Mar 2024, 09:17
Hello everyone, newbie is here.

Recently I tried MenuetOS which is really cool and I'm impressed with it's performance. I wanted to make a simple animation by using FASM, and I already did. It's just a square moving time-by-time. But the problem is the window is blinking which is really frustrating. Below I'm leaving the source codes. I think the problem is I used wrong syscalls, maybe I gave wrong parameters to syscall 0(define and draw window) but I still couldn't find the problem.


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Filename: square_anim.zip
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Post 15 Mar 2024, 09:17
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Ville



Joined: 17 Jun 2003
Posts: 303
Ville 15 Mar 2024, 10:26
You can draw to the window from any part of the code, you dont need to call the draw_window function every time when making updates.

Code:
event_loop:

     call updateimage

     sys_delay_ms    50

     mov     rax,    SYS_check_for_event
     int     0x60

     test    rax,    1       ; rax & 1
     jnz     window_event
     test    rax,    4       ; 3-bit
     jnz     button_event

     jmp     event_loop


updateimage:

     ; clear old image
     sys_draw_rectangle [rect_x],[rect_y],20,20,0xffffff 
 
     ; calculate new position

     ; draw new image
     sys_draw_rectangle [rect_x],[rect_y],20,20,0xff0000

     ret
    
Post 15 Mar 2024, 10:26
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Learner



Joined: 15 Mar 2024
Posts: 2
Learner 15 Mar 2024, 11:11
Ville wrote:
you dont need to call the draw_window function every time when making updates.


Thank you very much, now it's playing smoothly! I thought every time when I try to update window, I should call "12 - Window draw state" syscall.
Post 15 Mar 2024, 11:11
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