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Index > DOS > How to write Games in ASM ???

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OzzY



Joined: 19 Sep 2003
Posts: 1029
Location: Everywhere
OzzY
Hi people!! Do you know where can I find simple games source codes for MS-DOS ASM???
Please post links.
Thanks for the helps!!
Post 01 Oct 2003, 20:36
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Mihail121



Joined: 27 Sep 2003
Posts: 5
Location: Sofia,Bulgaria
Mihail121
Heya OzzY dude! Glad to see people are still intressted in DOS programming which at my opion is the best! Very Happy Anyway game sources are available here:

http://www.programmersheaven.com/zone8/cat535/index.htm

Cheers![/url]

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Post 02 Oct 2003, 08:17
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OzzY



Joined: 19 Sep 2003
Posts: 1029
Location: Everywhere
OzzY
I had already saw this page... Do know another page??
You are really nice!! I love DOS, and I just think it's the best!!
I like to program games for DOS, and I'd like to do this with ASM too.
Please help me with the links....
Thanks!!!!
Post 02 Oct 2003, 20:47
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Octavio



Joined: 21 Jun 2003
Posts: 366
Location: Spain
Octavio
Post 13 Oct 2003, 23:07
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Cas



Joined: 26 Feb 2004
Posts: 82
Location: Argentina
Cas
GREAT!!!! Very Happy

I'm a DOS programmer (by hobbie) since I was 12 and even when new stuff comes and games have more graphics and sound, nothing is as fun as old classic games. Plus, programming using other people libraries and object oriented stuff is not really programming.
I feel really happy to know there are many people interesting in TRUE programming under a TRUE operating system. After all, possibilities depend on imagination, not on the OS. Razz

I encourage you to keep on and you can count on my for anything of the sort that I might be useful at.

Cas Wink

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Post 26 Feb 2004, 05:46
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madmatt



Joined: 07 Oct 2003
Posts: 1045
Location: Michigan, USA
madmatt
Hi Ozzy, I program in dos and in assembly as well! I have done this for a long time, You can find a treasure of dos code at this FTP site:

http://sunsite.lanet.lv/ftp/mirror/x2ftp/msdos/programming/

I recommend browsing thought the folders on at a time and picking out anything that interests you from looking at the index file, which contains a short desription of each file.
madmatt
Post 27 Feb 2004, 12:59
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Bitdog



Joined: 18 Jan 2004
Posts: 97
Bitdog
Ken Silverman and the build engine is always interesting.
Redneck Rampage Rides Again (RA) has incredible frame rate.

You might try video mode 92 or 95 decimal
It requires bank switching, but you can probably get PORT BANK switching
info for just popular video cards and speed things up that way.

Ken's build site, source code available.
http://advsys.net/ken/build.htm
Post 28 Feb 2004, 04:56
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DuLac



Joined: 13 Sep 2004
Posts: 8
Location: Portugal (EU)
DuLac
Cas wrote:

I'm a DOS programmer (by hobbie) since I was 12 and even when new stuff comes and games have more graphics and sound, nothing is as fun as old classic games.



My feelings too. Digger, Pacman, Digdug, Pitfall2 and so on...
Supose the essence of the play was not hidden by visual effects.

They were forced to be good by themsefs, not by the looks.
Also easy (for the developers) to notice that in the first place.
That could be a winning recipe for today.

Quote:

Plus, programming using other people libraries and object oriented stuff is not really programming.



Smile ... and doing it with edlin Twisted Evil ( Just kidding! )

Quote:

I feel really happy to know there are many people interesting in TRUE programming under a TRUE operating system. After all, possibilities depend on imagination, not on the OS. Razz



MenuetOS for example. It has great potencial!
And *seems* easy to program, like DOS even being a GUI OS.

An explanation to those new here (like me) or just unaware:
Menuet OS is a *Free* GUI OS coded in FAsm fitting on a 1.44M diskette
(very unlike W$) ... So its fast to DL even on the slowest connection.
The URL http://www.menuetos.org/ ... It's forum is here at FAsm.

Tricky DOS is well alive but will Menuet be the GUI counterpart to DOS programmers? Simpler than other GUI programming to my still weak knowlege... DOS asm programming with menus could be a better description but don't take my word for it as I'm just beginning to grasp it.

Happy explorations!

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Post 23 Sep 2004, 15:06
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ASHLEY4



Joined: 28 Apr 2004
Posts: 376
Location: UK
ASHLEY4
You can try my dos game in full asm with code (tasm Sad.,i did it when i started)
you can get it here: http://www.falconrybells.co.uk/

\\\\||////
(@@)
ASHLEY4.
Post 23 Sep 2004, 17:13
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MCD



Joined: 21 Aug 2004
Posts: 604
Location: Germany
MCD
Just a stupid question:

Has anyone of you ever managed to program a 3D-graphics card under DOS? Confused lol: Smile I mean, VESA 2.0/3.0 is fine, but no 3D acceleration!

(Perhaps some 3D-calculation with SSE, no idea how slow/fast this would be)
Post 14 Oct 2004, 18:29
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