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MatthewDale



Joined: 04 Aug 2021
Posts: 4
MatthewDale
Hi is anyone able to extend the fasm included OpenGL example to include use of shaders?
Any help would be much appreciated.

Warm regards,
Matt
Post 09 Aug 2021, 05:04
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bitRAKE



Joined: 21 Jul 2003
Posts: 3387
Location: vpcmipstrm
bitRAKE
Compute shader example:
https://github.com/michal-z/ShaderV
(might want to examine their other repositories)
Post 09 Aug 2021, 16:14
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MatthewDale



Joined: 04 Aug 2021
Posts: 4
MatthewDale
Awesome, thank you so much.
Post 10 Aug 2021, 06:23
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bitRAKE



Joined: 21 Jul 2003
Posts: 3387
Location: vpcmipstrm
bitRAKE
Github search is not very flexible - I tend to have more success through google search:
https://www.google.com/search?q=eax+glCreateShaderProgramv+site%3Agithub.com

Combining the functions you want to use with x86 instructions or registers is quite advantageous.

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Post 11 Aug 2021, 01:01
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