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proveren



Joined: 24 Jul 2004
Posts: 68
Location: Bulgaria
proveren
I am currently working on a game for the MenuetOS. It's a rich 'Snake' clone.
I am trying to make a timer, but getting the system time (0x00SSMMHH function) is returned at a great interval - it is updated at a seconds time, and the delay function is not suitable since it prevents the user from input during the delay. Do you have a suggestion?

And ,also, is the only way of drawing single pixel transparent images through custom proc that uses setPixel for every opaque pixel?
Post 02 Sep 2004, 15:52
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Ivan Poddubny



Joined: 21 Sep 2003
Posts: 32
Location: Yaroslavl, Russia
Ivan Poddubny
There's function 26-9. Read the docs for more information.
Post 02 Sep 2004, 15:56
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proveren



Joined: 24 Jul 2004
Posts: 68
Location: Bulgaria
proveren
Thanks, I did not suspect it could be in 26-9, I did read the docs carefully, though.
Post 03 Sep 2004, 06:44
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mike.dld



Joined: 03 Oct 2003
Posts: 235
Location: Belarus, Minsk
mike.dld
Maybe you need to try 23rd function.
Post 03 Sep 2004, 06:59
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