flat assembler
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> Windows > Parse mathematically c++ example to asm sse code. |
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DimonSoft 19 Jan 2019, 14:05
Shaders have this stuff and are often written in something similar to C/C++ syntax. D3DX library already has certain formula like these implemented as well. Note also that SSE is not very useful for calculations applied to a few values, it is supposed to be used for large arrays of data (for certain definitions of “large”) to be useful.
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19 Jan 2019, 14:05 |
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Roman 20 Jan 2019, 09:11
Shaders cool.
But sometimes need do function on CPU. |
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20 Jan 2019, 09:11 |
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