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bazizmix



Joined: 15 Jan 2016
Posts: 51
bazizmix 26 Nov 2018, 14:19
This is the next step from FlatC-- (https://board.flatassembler.net/topic.php?t=19700)
and FlatC- (https://board.flatassembler.net/topic.php?t=20153).
Flat assembler used as backend.

Practically identical to standard C.
Additions:
1) Directive #debug - output debug in x64dbg format (dd32 or dd64)
2) Directive #gui - compiling in windows gui format (default is console format)
3) Directive #dll - compiling in DLL format
4) Directive #elf - format ELF for Linux
5) The asm operator may have a list of used variables -
asm (var1, var2, ...) {...} if variables are not used anywhere else.
See in test.c example the strlen() function.
Command line:
Usage: fc.exe [/ 64] [/ debug] <source>
/ 64 generate 64-bit program
/ debug generate debug info for x64dbg
(by default - generate 32-bit program)
Look results from tst.bat and tst64.bat
UPD 19.11.2020:
Uploaded new version with code folded editor. All old versions are removed


Description:
Download
Filename: FlatC_34.7z
Filesize: 1.61 MB
Downloaded: 890 Time(s)



Last edited by bazizmix on 19 Nov 2020, 15:30; edited 1 time in total
Post 26 Nov 2018, 14:19
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Roman



Joined: 21 Apr 2012
Posts: 1767
Roman 20 Jan 2019, 14:14
Wow ! Output asm code from c code ! Super-druper-amazing !
SSE\AVX support ?
Post 20 Jan 2019, 14:14
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bazizmix



Joined: 15 Jan 2016
Posts: 51
bazizmix 20 Jan 2019, 15:08
Only SSE for floating point expressions:
addss,addsd,subss,subsd,mulss,mulsd,divss,divsd,pxor,ucomiss,ucomisd,comiss,comisd,
cvtsi2ss,cvtsi2sd,cvtss2sd,cvttss2si,cvtsd2ss,cvttsd2si,movss,movsd .
All other instructions can be included via asm operator
Post 20 Jan 2019, 15:08
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Roman



Joined: 21 Apr 2012
Posts: 1767
Roman 20 Jan 2019, 15:35
I mean this:
_mm_shuffle_ps like in c++

And support this includes:
<xmmintrin.h> SSE
<emmintrin.h> SSE2
<pmmintrin.h> SSE3
<tmmintrin.h> SSSE3
<smmintrin.h> SSE4.1
<nmmintrin.h> SSE4.2


Last edited by Roman on 20 Jan 2019, 21:40; edited 1 time in total
Post 20 Jan 2019, 15:35
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Roman



Joined: 21 Apr 2012
Posts: 1767
Roman 20 Jan 2019, 21:39
What is the code size limit ?
Post 20 Jan 2019, 21:39
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bazizmix



Joined: 15 Jan 2016
Posts: 51
bazizmix 21 Jan 2019, 05:44
Quote:

And support this includes:
<xmmintrin.h> SSE
<emmintrin.h> SSE2
<pmmintrin.h> SSE3
<tmmintrin.h> SSSE3
<smmintrin.h> SSE4.1
<nmmintrin.h> SSE4.2

No
Quote:

What is the code size limit ?

I suppose - limit is the same as in fasm1
Post 21 Jan 2019, 05:44
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Roman



Joined: 21 Apr 2012
Posts: 1767
Roman 19 Jul 2019, 02:04
I found error.
float x = 55.0f + CamX;
float z = 55.0f - CamZ;
x /= 6.327272f; miss in asm code !
x = x / 6.327272f; miss in asm code !
z /= 6.327272f; miss in asm code !
z = z / 6.327272f; miss in asm code !

This code correct in asm code.
float x = (55.0f + CamX) / 6.327272f;
float z = (55.0f - CamZ) / 6.327272f;


C flat get asm code:
comiss xmm1,dword [xmm4] Fasm error ! Must be comiss xmm1,xmm4 !
Post 19 Jul 2019, 02:04
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Roman



Joined: 21 Apr 2012
Posts: 1767
Roman 19 Jul 2019, 02:10
C flat get asm code from my example:
comiss xmm0,dword[xmm6] Fasm error ! Must be comiss xmm0,xmm6 !
Code:
// Simple windows gui program
#debug
#gui
#include "kernel32.h"
#include "user32.h"
#include "msvcrt.h"
char *msg = "Hi! I'm the example "
#ifdef _WIN64
"64"
#else
"32"
#endif
"-bit program!";
float floorf (float wx) {
      asm{  roundss xmm1,[wx],9
            movss  [wx],xmm1  }
        return wx;  }
//float lerpA(float a,float b,float t){ return a-(a*t)+(b*t); }
float Lerp(float a,float b,float t){ return (b*t); }
typedef struct vec4 {
    float x;
    float y;
    float z;
    float w;
} vec4;
void main(){
    float fir = 4;
    vec4  dif = {11,2,3,5};
    dif.x += fir;
    dif.y += fir;
    dif.z += fir;
    dif.w += fir;
    float height;
    float LvlSize = 110.0f;
    float CamX = 50.0f;
    float CamZ = 50.0f;
    float x = (55.0f + CamX) / 6.327272f;
    float z = (55.0f - CamZ) / 6.327272f;

    float col = floorf(x);
    float row = floorf(z);

    float A = 1.0f;
    float B = 2.0f;
    float C = 3.0f;
    float D = 4.0f;

    float dx = x - col;
    float dz = z - row;

    if(dz < 1.0f - dx)
     { float uy = B - A;
       float vy = C - A;
       height = A + Lerp(0.0f, uy, dx) + Lerp(0.0f, vy, dz);
      }
    else {
       float uy = C - D;
       float vy = B - D;
       height = D + Lerp(0.0f,uy,1.0f - dx) + Lerp(0.0f, vy, 1.0f - dz);
       }
    char rrt[100];
    char *tname = "result: %1.4f";
    sprintf(rrt,tname,height);
    MessageBox(HWND_DESKTOP,rrt,MB_OK,MB_OK);
    ExitProcess(0);
}
    
Post 19 Jul 2019, 02:10
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bazizmix



Joined: 15 Jan 2016
Posts: 51
bazizmix 23 Oct 2019, 06:56
Sorry for the delay, Roman. Here is a new version with bug fixes. Thanks for the feedback.
UPD 19.11.2020 - attachment removed


Last edited by bazizmix on 19 Nov 2020, 15:31; edited 1 time in total
Post 23 Oct 2019, 06:56
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Roman



Joined: 21 Apr 2012
Posts: 1767
Roman 16 Nov 2019, 07:51
Thanks.
Post 16 Nov 2019, 07:51
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edfed



Joined: 20 Feb 2006
Posts: 4330
Location: Now
edfed 09 Dec 2019, 13:28
hello, is there any ".zip" with all ready to go package? (fc.exe, fasm.dll, includes, ...)

or at least, where to find the windows.h needed in the example from http://abreojosensamblador.epizy.com/?Tarea=5&SubTarea=5&Lang=1&nivel=0&padre=0&accion=0

i am curious to see if it can be compiled with flatC
Post 09 Dec 2019, 13:28
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rc



Joined: 03 Nov 2019
Posts: 55
Location: Germany
rc 07 Feb 2020, 15:51
Hello,

i just wanted to test flatc as i thought it might be a really awesome teaching tool for beginners as they can see how simple c code would look like in fasm.

So i have written a really simple program in c to test flatc:
Code:
int foo = 12;

int main()
{
    return foo;
}
    


But there are 2 strange things happening.
At first i post the exact output of the flatc compiler:
Code:
format PE  
include 'include\win32ax.inc'
entry main
section '.code' code readable executable

main:
        push    ebp
        mov     ebp,esp
.l0:
        mov     eax,dword[foo]
        mov     esp,ebp
        pop     ebp
        ret     0
section '.data' data readable writeable

__d_1   dq      1.000000

__f_1   dd      1.000000



section '.reloc' fixups data readable discardable
if $=$$
dd 0,8
end if
    


First strange thing is, that "foo" is not created in the "data" section and therefore doesn't exist in main.
Code:
mov     eax,dword[foo]    


Second strange thing is the error i get from fasm:
Code:
Symbol foo not used    


It is the exact opposite: foo is not defined but used.

To make the code work i just defined foo in the "data" section.

But my question is, is this a bug in flatc for not creating foo and also is this a bug in fasm for giving the wrong error message?
Or am i missing something?

Thanks!


[EDIT]

Ok this misleading error message:
Code:
Symbol foo not used    
is comming from flatc:
Code:
FlatC v.0.22 (fasm v.1.73)
fasm error#2 (minimal.asm:10)
Symbol foo not used
    


When i try to compile the produced asm file with fasm directly i get:
Code:
undefined symbol 'foo'    


So the bug is probably from flatc.
Post 07 Feb 2020, 15:51
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revolution
When all else fails, read the source


Joined: 24 Aug 2004
Posts: 20300
Location: In your JS exploiting you and your system
revolution 07 Feb 2020, 16:18
Also flatc isn't properly terminating the code. Using a simple 'ret' only works if you have no other threads running. For maximal robustness ideally it would call ExitProcess.

And, yes, this is a real problem even if you don't use threading because some libraries that you might link to do initiate other threads.
Post 07 Feb 2020, 16:18
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rc



Joined: 03 Nov 2019
Posts: 55
Location: Germany
rc 07 Feb 2020, 16:46
Ah OK, good to know. Thanks for pointing that out.
Post 07 Feb 2020, 16:46
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rc



Joined: 03 Nov 2019
Posts: 55
Location: Germany
rc 08 Feb 2020, 09:00
Does somebody know if bazizmix is still working on flatc, or if not, if he would like to share the source code? I think this is a great project and has potential for others that are already familiar with hll programming and want to learn fasm/assembly.

And another question is: what is this part for? What is it doing?
Code:
section '.reloc' fixups data readable discardable
if $=$$
dd 0,8
end if 
    
Post 08 Feb 2020, 09:00
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bazizmix



Joined: 15 Jan 2016
Posts: 51
bazizmix 18 Feb 2020, 07:30
Thank you for your interest in my compiler, rc.
I regret that I do not immediately answer, but I rarely visit the forum, and I do not receive alerts about new messages.
I fixed the error.
"The devil is hiding in the details" Sad
UPD 19.11.2020: attachement removed


Last edited by bazizmix on 19 Nov 2020, 15:31; edited 1 time in total
Post 18 Feb 2020, 07:30
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rc



Joined: 03 Nov 2019
Posts: 55
Location: Germany
rc 25 Mar 2020, 20:37
bazizmix wrote:
Thank you for your interest in my compiler, rc.
I regret that I do not immediately answer, but I rarely visit the forum, and I do not receive alerts about new messages.
I fixed the error.
"The devil is hiding in the details" Sad


Oh, i totally missed your answer. Thanks for the new update.
Nice you still working on it Smile. Please keep it up Smile
Post 25 Mar 2020, 20:37
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rc



Joined: 03 Nov 2019
Posts: 55
Location: Germany
rc 26 Mar 2020, 10:24
I wanted to test flatc_v025 and i came across a new strange behavior/maybe bug.

My file structure is as follows:

+ project folder
---- msvcrt.h (comming with flatc)
---- array.h (simple dynamic array implementation of mine)
---- stddef.h (standard definitions by me bc they are not comming with flatc)
---- test.c (my test file)


Content of the files:

msvcrt.h (comming with flatc)

array.h: (code is probably not important for the error except the line #include "stddef.h")
Code:
#ifndef _ARRAY_H_
#define _ARRAY_H_

#include "stddef.h"  // including my stddef.h, this causes the strange error


typedef struct Array
{
        int *array;
        size_t used;
        size_t size;
} Array;

void arrayInit(Array *a, size_t initialSize)
{
        a->array = (int *)malloc(initialSize * sizeof(int));
        a->used = 0;
        a->size = initialSize;
}

void arrayInsert(Array *a, int element)
{
        if(a->used == a->size)
        {
                a->size *= 2;
                a->array = (int *)realloc(a->array, a->size * sizeof(int));
        }
}

void arrayFree(Array *a)
{
        free(a->array);
        a->array = NULL;
        a->used = a->size = 0;
}

#endif    


stddef.h
Code:
#ifndef _STDDEF_H
#define _STDDEF_H

#define NULL (void*)0
#define NUL 0x00

#endif    


test.c
Code:
#include "msvcrt.h"
#include "array.h"

int main()
{
        return 0;
}    


When i run flatc to compile it, i get the following output: (and btw i renamed fc.exe to flatc.exe because on windows the command fc is a build in command for file compare)
Code:
>flatc test.c
FlatC v.0.25 (fasm v.1.73)
(msvcrt.h,71): void srand(unsigned int);
error:maybe you accidently add the ;    


Two things that are strange here:
1. msvcrt.h has no line 71 (it ends on line 70) (also the mentioned forward declaration void srand(unsigned int); is on line 69)
2. when i put the content of stddef.h directly into array.h instead of including stddef.h there, then it works like a charm.

So, i changed array.h from this:
Code:
#ifndef _ARRAY_H_
#define _ARRAY_H_

#include "stddef.h" // <---


typedef struct Array
{

...

#endif    

to this:
Code:
#ifndef _ARRAY_H_
#define _ARRAY_H_

#define NULL (void*)0 // <---
#define NUL 0x00 // <---

typedef struct Array
{

...

#endif    

And it works perfectly.

I guess there is a bug in the process of parsing/lexing the preprocessor commands
Would be nice if you could fix this.
If you need the project for debugging, i can send it to you if you like.

Also shipping a "stddef.h" with flatc would be very handy. With all the standard definitions like NULL, NUL True, False, EOF etc.

And a little suggestion:
You ship a gdidemo.c where you define NULL 0.
This is slightly incorrect. As NULL in standard c does not refer to the integer constant 0. So NULL == 0 is false.
However, i don't know how you manage things internally in your flatc compiler. Just wanted to mention this. Smile
Post 26 Mar 2020, 10:24
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bazizmix



Joined: 15 Jan 2016
Posts: 51
bazizmix 30 Mar 2020, 09:12
Thanks for the feedback.
The preprocessor is very primitive now and I plan to improve it in the future.
I suggest avoiding nesting include files in each other a while.
Post 30 Mar 2020, 09:12
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rc



Joined: 03 Nov 2019
Posts: 55
Location: Germany
rc 01 Apr 2020, 17:18
bazizmix wrote:
Thanks for the feedback.
The preprocessor is very primitive now and I plan to improve it in the future.
I suggest avoiding nesting include files in each other a while.


Ok, i will avoid nested include files for now.
Hope for a new version soon. Thank you.
Post 01 Apr 2020, 17:18
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