flat assembler
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> Linux > Smallest possible gui app? |
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vivik 15 Apr 2018, 14:24
Here is a good starting point: https://www.reddit.com/r/ProgrammingLanguages/comments/7il6f1/a_quick_beginners_guide_to_handcrafting/
Huh, actually this guy is pretty close right now: https://www.reddit.com/r/ProgrammingLanguages/comments/88stz8/monthly_what_are_you_working_on_how_is_it_coming/dwsv3nz/?context=0 |
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15 Apr 2018, 14:24 |
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donn 16 Apr 2018, 01:01
A long time ago, SDL was pretty common. It was cross-platform and I was able to get it to work pretty easily. It was also supposedly powerful, making it a candidate for 3D apps. I just looked at their website and I think they said Valve used it.
A more minimal approach may be with syscalls, curious what you end up picking. I looked up what NVidia's OpenCL samples used (my Linux setup is not very functional at the moment, so I can't really install them) and I think they mention: Quote: for many Linux distributions do not include the necessary OpenGL, GLUT, GLU, GLEW, Quote: Libraries that are not used by the SDK, but which may be useful for developers and which may be required for templates Currently, GLM and SDL are included |
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16 Apr 2018, 01:01 |
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