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edfed



Joined: 20 Feb 2006
Posts: 4240
Location: 2018
edfed
have somebody still worked on a circular audio buffer?

the goal is to provide a continuously playing audio channel where the program have to fill himself the audiosamples in a real time way...

a sort of audio paralell with graphics when we put colors in a double buffer.

Wink
Post 26 Sep 2016, 12:02
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