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Index > OS Construction > Command Line Interface (CLI)

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SkiMask11



Joined: 06 Sep 2014
Posts: 8
SkiMask11 02 Nov 2014, 04:33
How to build a 16 bit CLI for my Kernel using the Assembly language. Like MS-DOS
Post 02 Nov 2014, 04:33
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baldr



Joined: 19 Mar 2008
Posts: 1651
baldr 02 Nov 2014, 15:46
SkiMask11,

Do you prefer line-oriented or block-oriented CLI language?
Post 02 Nov 2014, 15:46
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smiddy



Joined: 31 Oct 2004
Posts: 557
smiddy 03 Nov 2014, 00:00
Pseudoly, you'd want to parse keyboard input "after" a <enter> then branch from there.
Post 03 Nov 2014, 00:00
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SkiMask11



Joined: 06 Sep 2014
Posts: 8
SkiMask11 03 Nov 2014, 00:51
Smiddy

I know how a command line works, but I don't know how to put it into Assembly code. I know how to add characters when the user types on the keyboard, but I don't know how to make the machine know what's a command
Post 03 Nov 2014, 00:51
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SkiMask11



Joined: 06 Sep 2014
Posts: 8
SkiMask11 03 Nov 2014, 00:53
Baldr

What's the difference between line and blocked? Doesn't line oriented involve python?
Post 03 Nov 2014, 00:53
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smiddy



Joined: 31 Oct 2004
Posts: 557
smiddy 03 Nov 2014, 03:21
SkiMask11 wrote:
Smiddy

I know how a command line works, but I don't know how to put it into Assembly code. I know how to add characters when the user types on the keyboard, but I don't know how to make the machine know what's a command
Did you search for keyboard input?
Post 03 Nov 2014, 03:21
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SkiMask11



Joined: 06 Sep 2014
Posts: 8
SkiMask11 03 Nov 2014, 03:38
I searched Keyboard input Assembly and I got so many helpful resources, thank you so much Smiddy. I feel that the Internet isn't so vast when it comes to OS development, is their a better way to learn about OS development?
Post 03 Nov 2014, 03:38
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smiddy



Joined: 31 Oct 2004
Posts: 557
smiddy 03 Nov 2014, 12:09
Other than your own research? Take a course...
Post 03 Nov 2014, 12:09
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cod3b453



Joined: 25 Aug 2004
Posts: 618
cod3b453 03 Nov 2014, 18:07
Assuming you want use the BIOS then int 0x16 ah=0x00 will get you the key strokes (blocking), returning the ASCII code in al. Otherwise trap IRQ1 and decode than scancodes on the PS2 ports (0x60 and 0x64). Then just store/parse accordingly.
Post 03 Nov 2014, 18:07
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ManOfSteel



Joined: 02 Feb 2005
Posts: 1154
ManOfSteel 03 Nov 2014, 18:51
SkiMask11 wrote:
I feel that the Internet isn't so vast when it comes to OS development

Are you kidding or what? There is way more than enough.
The OSDev wiki alone is a trove for amateur OS developers.
There are also many (literally in the hundreds!) amateur open-source systems written both in pure assembly as well as assembly and C. DexOS and KolibriOS come to mind.
If you're unwilling or unable to read the source of much bigger systems like Linux or the *BSDs, you still can check the source of earlier versions of MINIX or Linux 0.0.1.

It's all there. All you need is patience and the willingness to learn, try things, fail and retry.
Post 03 Nov 2014, 18:51
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Dex4u



Joined: 08 Feb 2005
Posts: 1601
Location: web
Dex4u 04 Nov 2014, 16:58
I wrote a 2k Dos clone in fasm that may help you.


Description:
Download
Filename: MiniDos.zip
Filesize: 350.82 KB
Downloaded: 496 Time(s)

Post 04 Nov 2014, 16:58
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