flat assembler
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> DOS > Bresenham line routine for the linear framebuffer with 8 bpp Goto page Previous 1, 2 |
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edfed 25 Mar 2014, 11:02
the only answer possible:
test it |
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25 Mar 2014, 11:02 |
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sid123 25 Mar 2014, 12:06
@freecrac: Found a workaround!
In one of the really old versions of FASM, after switching to big real mode FASM modifies the GPF handler which is caused when the application tries to access an offset greater than 0xFFFF in real mode. The GPF handler simply enables Unreal Mode. |
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25 Mar 2014, 12:06 |
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