Message board for the users of flat assembler.
> Examples and Tutorials > fun opengl game (3D) + guassian blur shader example
Goto page Previous 1, 2, 3, 4
Hey tthsqe, New to the Board today!
I was just wondering if I missed some requirements for your game?
I'm running an older Dual Core AMD, ATI 7700 Radeon and Windows XP Pro 32 Bit and when I first fired it up it gave me the grid and I seen the grid exploding with the stats in the top left and bottom left corners..
I tinkered around with the camera and could see movement. Game slowly went darker and darker and even restarting its just a black window for me.
Really wanted to give this a whirl, it looked very pretty! Any suggestions,updates? I just downloaded what was available on the first page of this thread. Thanks and I'm looking forward to getting heavily involved in the FASM World.
|25 Mar 2014, 03:09||
I saw with IDA the game used this:
ntdll.dll:77493BEE jmp short loc_77493BF7
seam this it's one exception , can you tell me what happend ?
|16 May 2015, 07:32||
|Goto page Previous 1, 2, 3, 4
< Last Thread | Next Thread >
Copyright © 1999-2020, Tomasz Grysztar. Also on YouTube, Twitter.
Website powered by rwasa.