flat assembler
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> Main > STDIN/STDOUT to/from memory buffer; Battle FASM vs C++ Goto page Previous 1, 2, 3, 4 |
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JohnFound 11 May 2012, 17:08
Another round of the battle ended. My opponent left the OOP off and turned to the linear C-like dirty code with static inline functions (I am not sure about the proper C terminology): here you can read the source
My code, on the other hand, became streamlined, faster and smaller. The Windows executable is now only 2560bytes. The benchmark demonstrates the rough power of assembly: Code: ptime --r12 --alh "cmd /c markdown < test.md > test.html" time: elapsed: 2781ms, kernel: 31ms, user: 6ms ptime --r12 --alh "cmd /c MarkdownVader_11_05_2012 < test.md > test2.html" time: elapsed: 4868ms, kernel: 60ms, user: 12ms For comparison, on the same computer, "copy test.md test2.md" takes 2000ms. |
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11 May 2012, 17:08 |
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Enko 11 May 2012, 22:30
My knowledge of c/cpp is very limited. But as I remember, "templetes" are just another aproach of OOP. (like the STL)
For "static" and "static inline" no idea of the benefit. They are directives I think for the linker, but have no idea why or if they do afect the speed. But yes, the codes looks much more like C code. I guess its the first step for optimization. This would be the steps: 0)Write CPP Code 1)Wirte the same code but now with C 2)Write asm inline functions in the C code 3)Rewrite all the stuff in asm By the way JohnFound, your code is more easier to read. I guess for the coments, and the labels. dvader has no comments at all. pd: I read the thread, and actually, you to make a joke about __asm inline |
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11 May 2012, 22:30 |
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