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Index > Windows > error in creating a dialog box from dialog box

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mns



Joined: 20 Dec 2007
Posts: 150
Location: Piliyandala,Sri lanka
mns 12 Dec 2011, 10:55
Can someone please help me how to correct folloiwig error!!!!! Confused Question
when run the application not opening DLG3
(code is attached with this as zip file)


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Filename: tst.zip
Filesize: 67.72 KB
Downloaded: 211 Time(s)



Last edited by mns on 12 Dec 2011, 11:19; edited 1 time in total
Post 12 Dec 2011, 10:55
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typedef



Joined: 25 Jul 2010
Posts: 2909
Location: 0x77760000
typedef 12 Dec 2011, 11:07
1 MB ? lol,
Post 12 Dec 2011, 11:07
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mns



Joined: 20 Dec 2007
Posts: 150
Location: Piliyandala,Sri lanka
mns 12 Dec 2011, 11:18
typedef why? what is the wrong.I can't understand
Post 12 Dec 2011, 11:18
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JohnFound



Joined: 16 Jun 2003
Posts: 3499
Location: Bulgaria
JohnFound 12 Dec 2011, 11:39
Well, you have:
1. Some problems with not pop pushed registers in the dialog procedures. You end with "ret" while you must "jmp .finish".
2. Your IDs for the buttons are the same - I mean IDB_BITMAPBTN*
3. Also, why you use "CS" in CreateWindowEx as a lpParam argument ??? "0" is enough and safe.
4. Using 1meg of bitmaps as a button pictures, IMHO is not good for assembly application. (It is not good for HLL app as well).
Post 12 Dec 2011, 11:39
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mns



Joined: 20 Dec 2007
Posts: 150
Location: Piliyandala,Sri lanka
mns 12 Dec 2011, 14:20
Thanx JohnFound, I don't have much knowladge in programming.(may be because I am learning it by my self)but can understand 1-3.
But why in assembly language we cannot use lot of bitmaps? and if we want to develop a application which need lot of resources(may be bitmaps) what will we do?
(i'v attached the corrected code with this)


Description:
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Filename: tst.zip
Filesize: 67.85 KB
Downloaded: 208 Time(s)

Post 12 Dec 2011, 14:20
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JohnFound



Joined: 16 Jun 2003
Posts: 3499
Location: Bulgaria
JohnFound 12 Dec 2011, 14:43
mns, of course you can use bitmaps of whatever size you want.
It is, how to say it - "matter of style". Smile
The assembly applications are known as optimal, small and fast.
As an illustration your image pp1.bmp is 24bit bitmap. The size of this image is 220kbytes. There are only 2 colors in the image - if you save it in 2 color bitmap - the file will be only 10kbytes in size.
If you use some compressed format, the size becomes even smaller:
In PNG - 472bytes!
Another level of approach is to draw the buttons on the fly - your buttons are very simple and you simply don't need bitmaps for such simple images.
Post 12 Dec 2011, 14:43
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mns



Joined: 20 Dec 2007
Posts: 150
Location: Piliyandala,Sri lanka
mns 12 Dec 2011, 15:45
Hey now I understand what you have said.
Thank you very much JohnFound.I really appriciate your thought.
Thanx again Bro!
Post 12 Dec 2011, 15:45
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AsmGuru62



Joined: 28 Jan 2004
Posts: 1637
Location: Toronto, Canada
AsmGuru62 12 Dec 2011, 15:51
Images, like ICO and BMP can be loaded from files by LoadImage API.
This way they do not take room in EXE file and they can be loaded when needed minimizing the application startup time.
Post 12 Dec 2011, 15:51
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mns



Joined: 20 Dec 2007
Posts: 150
Location: Piliyandala,Sri lanka
mns 12 Dec 2011, 17:17
Thanx! AsmGuru62
Post 12 Dec 2011, 17:17
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