flat assembler
Message board for the users of flat assembler.
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bitshifter 26 Jul 2011, 11:25
Keeping resources in DLL in not necessary.
Check out the .3ds file format. |
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catafest 26 Jul 2011, 11:49
@bitshifter: Thank you for reply .I found the format on http://www.martinreddy.net/gfx/3d/3DS.spec
I read also :"The 3DS format is one of the file formats used by Discreet Software's 3D Studio Max." My question is more about how to efficiently use raw formats under fasm (with opengl in this case). |
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edfed 26 Jul 2011, 21:18
you can also use a custom data structure to contain your textures, vertices, colors, etc...
only what you want is needed, then, let imagine you write a opengl code that uses only datas defined in the data section of the source. now, you have the context, what can be an external file, just it should always respect the disposition of datas, always the same data at the same position in the file. |
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