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Killerkarnickel



Joined: 04 May 2010
Posts: 7
Killerkarnickel 10 May 2010, 08:40
Hello Guys,

I'am new to fasm, so please forgive me my foolish question.
I would like to implement Bubblesort in my little Program. File/Console IO works great. But I'am too stupid for the Bubblesort. Could someone help me?

'SortMe.txt'
Code:
9
6
0
8
5
2
4
3
1
7    

'BUBBLESORT.ASM'
Code:
include 'win32ax.inc'

.data
        fileName              db      'SortMe.txt',0
        fileNameSave          db      'SortMe_sorted.txt',0
        fHandle               dd      0
        fSize                 dd      0
        fBuffer               dd      0
        fBytesRead            dd      0
        tString               db      'Hello World!',0
        numberOfBytesWritten  rd      1
        separator             db      13, 10
        sizeof.separator = $ - separator

.code

main:
        invoke  AllocConsole
        invoke  WriteConsole,<invoke GetStdHandle,STD_OUTPUT_HANDLE>,'Input:',5,numberOfBytesWritten,0
        invoke  WriteConsole,<invoke GetStdHandle,STD_OUTPUT_HANDLE>,separator,sizeof.separator,numberOfBytesWritten,0

        ;Read FileContent
        invoke CreateFile, fileName, GENERIC_READ, 0, 0, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, 0
        mov [fHandle], eax
        invoke GetFileSize, [fHandle], 0
        mov [fSize], eax
        invoke GlobalAlloc, GMEM_FIXED, [fSize]
        mov    [fBuffer], eax
        invoke ReadFile, [fHandle], [fBuffer], [fSize], fBytesRead,0

        ;Print FileContent
        ;invoke  WriteConsole,<invoke GetStdHandle,STD_OUTPUT_HANDLE>,tString,12,0,0
        invoke  WriteConsole,<invoke GetStdHandle,STD_OUTPUT_HANDLE>,[fBuffer],[fSize],numberOfBytesWritten,0
        invoke  WriteConsole,<invoke GetStdHandle,STD_OUTPUT_HANDLE>,separator,sizeof.separator,numberOfBytesWritten,0
        invoke  WriteConsole,<invoke GetStdHandle,STD_OUTPUT_HANDLE>,'Output:',7,numberOfBytesWritten,0
        invoke  WriteConsole,<invoke GetStdHandle,STD_OUTPUT_HANDLE>,separator,sizeof.separator,numberOfBytesWritten,0

        stdcall bubble_sort,fBuffer,fSize

        ;Save FileContent
        invoke CreateFile,'SortMe_sorted.txt', GENERIC_WRITE, 0, 0, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, 0
        mov [fHandle], eax
        invoke WriteFile, [fHandle], [fBuffer],[fSize], numberOfBytesWritten, 0
        invoke CloseHandle, [fHandle]

        ;invoke  WriteConsole,<invoke GetStdHandle,STD_OUTPUT_HANDLE>,[fBuffer],[fSize],numberOfBytesWritten,0

        invoke  Sleep, -1
.end main

proc bubble_sort buffer:DWORD, count:DWORD
        push ebx
        push esi

        mov esi, [buffer]
        mov ebx, [count]

        mov eax, [esi]
        mov ecx, [esi+4]

        invoke  WriteConsole,<invoke GetStdHandle,STD_OUTPUT_HANDLE>,eax,1,numberOfBytesWritten,0

        pop esi
        pop ebx

        ret
endp
    


You only have to tell me how I can swap two entries in my fBuffer.
Writing eax to console works well. But ecx doesn't.

Here is another post with some bubblesort code:
http://board.flatassembler.net/topic.php?t=3048

Thanks in advance!


Last edited by Killerkarnickel on 10 May 2010, 09:07; edited 1 time in total
Post 10 May 2010, 08:40
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baldr



Joined: 19 Mar 2008
Posts: 1651
baldr 10 May 2010, 09:06
Killerkarnickel,

Do you really need GUI application with console? Use format PE console before include 'win32ax.inc' and forget about AllocConsole().

Usually the swap(a,b) is done like this:
  1. copy a to temporary location;
  2. copy b to a;
  3. copy temporary location to b;
I don't see any conversion there, are you going to sort strings? Then it's easier to manipulate pointers than strings themselves.

To concentrate on bubblesort and not I/O you may use some standard library for latter. For example, 'Input:' string is 6 bytes long (not counting NUL terminator), not 5 as you specified in WriteConsole() call. If you want to include CR/LF in string for invoke, use <'Input', 13, 10>.
Post 10 May 2010, 09:06
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DOS386



Joined: 08 Dec 2006
Posts: 1905
DOS386 10 May 2010, 09:14
What's the exact content of the file ? Just ASCII digits ? Or every digit followed by CR and LF ?

What's the size of your elements ? 1 Byte ? 3 Byte's ?

Code:
    MOV AL, [ESI]
    MOV CL, [ESI+1] ; Should be bigger or equal
    CMP CL, AL
    JAE @f
    MOV [ESI], CL
    MOV [ESI+1],AL
@@: NOPE
    


And YES, better brew a pure console app Wink

I'm not going to comment on your WriteConsole usage, I didn't test your code and I'm using other style Neutral


Last edited by DOS386 on 10 May 2010, 09:16; edited 1 time in total
Post 10 May 2010, 09:14
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Killerkarnickel



Joined: 04 May 2010
Posts: 7
Killerkarnickel 10 May 2010, 09:16
@baldr
No I don't need a GUI for that. Now I changed everything you mentioned.
I want to sort numbers first.

But I don't know how I can address each of the numbers in my string.

Edit: @DOS386

ASCII Digits followed by CR/LF.
Post 10 May 2010, 09:16
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DOS386



Joined: 08 Dec 2006
Posts: 1905
DOS386 10 May 2010, 09:19
Again, size of the elements is crucial. Hint: Start with fixed size of 1 Byte or 4 Byte's Wink Variable size is also doable considering we always swap 2 neighbor elements only in BubbleSortEx algo Wink

EDIT: then your element size is 3 Byte's (doable but not good)
Post 10 May 2010, 09:19
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Killerkarnickel



Joined: 04 May 2010
Posts: 7
Killerkarnickel 10 May 2010, 09:37
Ok, now I have "9608524317" in my File. 10 Bytes in a row. But I'am still not able to swap two values...
Post 10 May 2010, 09:37
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DOS386



Joined: 08 Dec 2006
Posts: 1905
DOS386 10 May 2010, 09:45
Killerkarnickel wrote:
Ok, now I have "9608524317" in my File. 10 Bytes in a row. But I'am still not able to swap two values...


Good, element size is 1 Byte, just use my code. Make sure not to access outside buffer (9 comparisons per pass) and check when done:

Code:
    MOV AH, 0 ; ASS'ume: done

...

    MOV AL, [ESI] 
    MOV CL, [ESI+1] ; Should be bigger or equal 
    CMP CL, AL 
    JAE @f ; Good
    MOV AH,1 ; Heh: NOT done
    MOV [ESI], CL 
    MOV [ESI+1],AL 
@@: NOPE
    
Post 10 May 2010, 09:45
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Killerkarnickel



Joined: 04 May 2010
Posts: 7
Killerkarnickel 10 May 2010, 09:56
My proc "bubble_sort" looks like that:
Code:
proc bubble_sort buffer:DWORD, count:DWORD
        push ebx
        push esi

        mov esi, [buffer]
        mov ebx, [count]

        MOV AH, 0 ; ASS'ume: done 

        MOV AL, [ESI]
        MOV CL, [ESI+1] ; Should be bigger or equal
        CMP CL, AL
        JAE jumphere ; Good
        MOV AH,1 ; Heh: NOT done
        MOV [ESI], CL
        MOV [ESI+1],AL
jumphere:

        ;invoke  WriteConsole,<invoke GetStdHandle,STD_OUTPUT_HANDLE>,eax,1,numberOfBytesWritten,0

        pop esi
        pop ebx

        ret
endp    


Output stays empty with that code. The @f, @@ does not work. Is "NOPE" a instruction?
Post 10 May 2010, 09:56
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DOS386



Joined: 08 Dec 2006
Posts: 1905
DOS386 10 May 2010, 10:00
You need the inner loop (walking through the 9+1 elements) and the outer loop (running until a pass ends with no change (AH=0)).

> The @f, @@ does not work.

Strange Confused

> Is "NOPE" a instruction?

Use with care (nobody said my code would be 100% complete).

Also, you will report the buffer when sorting is done, and make sure to point to the buffer and have the size (10) correct.
Post 10 May 2010, 10:00
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Killerkarnickel



Joined: 04 May 2010
Posts: 7
Killerkarnickel 10 May 2010, 10:38
Code:
proc bubble_sort buffer:DWORD, count:DWORD
        push ebx
        push esi

        sub [count], 1              ; set count to 1 less than member count

lbl0:
        mov esi, [buffer]           ; load array address into ESI
        xor edx, edx                ; zero the "changed" flag
        mov ebx, 10                 ; set the loop counter to member count

lbl1:
        mov eax, [esi]              ; load first pair of array numbers into registers
        mov ecx, [esi+1]
        cmp eax, ecx                ; compare which is higher
        jl lbl2

        mov [esi], ecx              ; swap if 1st number is higher
        mov [esi+4], eax
        mov edx, 1                  ; set the changed flag if any swap is performed

lbl2:
        add esi, 4                  ; step up one to compare next adjoining pair
        sub ebx, 1                  ; decrement the counter
        jnz lbl1

        test edx, edx               ; test if the changed flag is set.
        jnz lbl0                    ; loop back if it is

        pop esi
        pop ebx

        ret
endp    

That's how I would implement Bubblesort.
With that Code I get the same output as input.

[count] does not contain the number 9.
And I don't know how I finally should get my code running.
Post 10 May 2010, 10:38
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DOS386



Joined: 08 Dec 2006
Posts: 1905
DOS386 10 May 2010, 10:43
> sub [count], 1 ; set count to 1 less than member count
> mov ebx, 10 ; set the loop counter to member count

???

> mov [esi+4], eax
> add esi, 4 ; step up one to compare next adjoining pair
> cmp eax, ecx ; compare which is higher

Didn't we say that element size is 1 Byte ???

> [count] does not contain the number 9.

Then you have a problem when reading the source file, it must return 10 into your [count].
Post 10 May 2010, 10:43
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Killerkarnickel



Joined: 04 May 2010
Posts: 7
Killerkarnickel 10 May 2010, 10:51
Of course we said element size is 1 Byte ... but it does not work with 1 Byte.
I tried some values and only with the above ones it has an output.

Here is an working MASM Example:

Code:
; «««««««««««««««««««««««««««««««««««««««««««««««««««««««««««««««««««««««««
    include \masm32\include\masm32rt.inc
; «««««««««««««««««««««««««««««««««««««««««««««««««««««««««««««««««««««««««

comment * -----------------------------------------------------
                        Build this  template with
                       "CONSOLE ASSEMBLE AND LINK"
        ----------------------------------------------------- *

    bubble_sort PROTO :DWORD,:DWORD

    printarr MACRO parr,cnt
      LOCAL lbl
      push ebx
      push esi
      mov esi, parr
      mov ebx, cnt
    lbl:
      print str$([esi]),13,10
      add esi, 4
      sub ebx, 1
      jnz lbl
      pop esi
      pop ebx
    ENDM

    .data?
      value dd ?

    .data
      narr dd 1,9,2,8,3,7,4,6,5,0   ; 10 unsorted numbers

    .code

start:
   
; «««««««««««««««««««««««««««««««««««««««««««««««««««««««««««««««««««««««««

    call main
    inkey
    exit

; «««««««««««««««««««««««««««««««««««««««««««««««««««««««««««««««««««««««««

main proc

    print "Unsorted",13,10

    printarr OFFSET narr,LENGTHOF narr

    invoke bubble_sort,OFFSET narr,LENGTHOF narr

    print chr$(13,10)
    print "Sorted",13,10

    printarr OFFSET narr,LENGTHOF narr

    ret

main endp

; «««««««««««««««««««««««««««««««««««««««««««««««««««««««««««««««««««««««««

bubble_sort proc parr:DWORD,cnt:DWORD

    push ebx
    push esi

    sub cnt, 1                  ; set count to 1 less than member count

  lbl0:
    mov esi, parr               ; load array address into ESI
    xor edx, edx                ; zero the "changed" flag
    mov ebx, cnt                ; set the loop counter to member count

  lbl1:
    mov eax, [esi]              ; load first pair of array numbers into registers
    mov ecx, [esi+4]
    cmp eax, ecx                ; compare which is higher
    jl lbl2                     

    mov [esi], ecx              ; swap if 1st number is higher
    mov [esi+4], eax
    mov edx, 1                  ; set the changed flag if any swap is performed

  lbl2:
    add esi, 4                  ; step up one to compare next adjoining pair
    sub ebx, 1                  ; decrement the counter
    jnz lbl1

    test edx, edx               ; test if the changed flag is set.
    jnz lbl0                    ; loop back if it is

    pop esi
    pop ebx

    ret

bubble_sort endp

; «««««««««««««««««««««««««««««««««««««««««««««««««««««««««««««««««««««««««

end start
    
Post 10 May 2010, 10:51
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DOS386



Joined: 08 Dec 2006
Posts: 1905
DOS386 10 May 2010, 11:19
> Here is an working MASM Example:
> print str$([esi]),13,10

BAYSIC ??? Laughing

> narr dd 1,9,2,8,3,7,4,6,5,0 ; 10 unsorted numbers

dd is 4 Byte's Wink
Post 10 May 2010, 11:19
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Killerkarnickel



Joined: 04 May 2010
Posts: 7
Killerkarnickel 10 May 2010, 11:23
That MASM example is in included in the standard installation. I don't like the MASM ... that's why I use FASM Wink

I tried to convert this example to fasm ... you see my result above. I switched to

Code:
mov [esi+1], eax
...
add esi, 1    


now. And got an infinite loop.
Code:
#test edx, edx ;this flag is set every round    


But back to my first Question:

why does
Code:
#mov esi, [buffer]
#mov eax, [esi]
#invoke  WriteConsole, handle, eax, 1, ,
    

work. And
Code:
#mov esi, [buffer]
#mov eax, [esi+i]          ; i=1,...n
#invoke  WriteConsole, handle, eax, 1, ,
    

does not.
Post 10 May 2010, 11:23
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baldr



Joined: 19 Mar 2008
Posts: 1651
baldr 10 May 2010, 14:46
Killerkarnickel,

Second WriteConsole() argument is an address of buffer with characters to output, how can it work? mov eax,[esi+i] puts four bytes from esi+i into eax, then WriteConsole() use this as a pointer to the data for output. Confused Is there any data at 0x33323130 (or 0x38303639 if sort didn't work)?
Code:
        format  PE console
        include "Win32AX.Inc"

        .code
sort:
        mov     esi, buffer
        lodsb
        .repeat
          mov     ah, al
          lodsb
          .if al<ah
            mov     [esi-2], ax
            jmp     sort
          .endif
        .until esi>=buffer.end
        invoke  WriteFile, STD_OUTPUT_HANDLE, buffer, buffer.end-buffer, esp, 0
        ret

        .data
buffer  db      "9608524317"
buffer.end:

        .end    sort    
This implementation is made unoptimal for simplicity.
Post 10 May 2010, 14:46
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edemko



Joined: 18 Jul 2009
Posts: 549
edemko 10 May 2010, 16:04
Nice ax-trick, baldr!
One more to a collection.
Never tested.
Code:
format pe gui 4.0
include 'win32ax.inc'

section '' code import readable writable executable
library kernel32,'kernel32.dll',\
        user32,'user32.dll'

include 'api\kernel32.inc'
include 'api\user32.inc'


ARR_START:
arr dd 1,3,2,4,8,5,6,6,9,9,7,8,4,4,4,4,4,0,3,8,0
ARR_END:


entry $
        stdcall bubble32,(ARR_END-ARR_START)/4,arr
        invoke  ExitProcess,0



proc bubble32; sz:dword, src:dword
        xchg    ebx,[esp+4]
        xchg    edx,[esp+8]
        pushfd
        cld
        push    eax ecx esi edi

.loop:  sub     ebx,1
        jbe     .exit
        mov     ecx,ebx
        mov     esi,edx
        mov     edi,edx
  .subloop:
        lodsd
        cmp     eax,[esi]
        jna     .continue
        xchg    eax,[esi]
  .continue:
        stosd
        loop    .subloop
        jmp     .loop

.exit:  pop     edi esi ecx eax
        popfd
        mov     edx,[esp+8]
        mov     ebx,[esp+4]
        ret     8
endp 
    


edit: error fixed
Post 10 May 2010, 16:04
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edemko



Joined: 18 Jul 2009
Posts: 549
edemko 11 May 2010, 05:31
Code:
  .continue: 
        stosd
    

instead of
Code:
        stosd
  .continue: 
    

excuse me if it disturbed understanding
debugged
Post 11 May 2010, 05:31
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