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Index > Projects and Ideas > Anime Loops software project

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edfed



Joined: 20 Feb 2006
Posts: 4237
Location: 2018
edfed
hello all.

as i want to create a cartoon, i need a software.
i tried synfig (linux), it is too slow (too much very much), and very complex for me.

i tried moviemaker (M$) and it is very limited and boring to use.

then, i want to create this soft, but as i don't code for windows, i need people to help to do the windows and opengl layers, it will be simpler for me to code the sequencer with a fool approach layer.

it needs:

1/ a pattern approach, based on image imports from file systems.

2/ a convertion tool to build them as videos files.

3/ a tool to create soundtrack

4/ a simple image manipulation tool to modify and color them from the PC.

5/ a twain importer to acquire primitives from a scanner or else.

6/ a team to do that.

of course, the windows layer should be separated in order to port the soft to other platforms.


i hope there will be people interrested enough to join the project.

i think it needs at least 4 coders to do it.

with fasm of course.

lets go for the preproduction discution now.
thanks!
Post 27 Feb 2010, 12:05
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bitshifter



Joined: 04 Dec 2007
Posts: 764
Location: Massachusetts, USA
bitshifter
I can write a Win32/OpenGL 2D tile rendering engine pretty easily 4u.
It sounds like u need alpha blending, what 4-channel image format will u use?
I just hate to use 24 bit with 8 bit mask for blending...
Post 27 Feb 2010, 15:12
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edfed



Joined: 20 Feb 2006
Posts: 4237
Location: 2018
edfed
i will use mainly PNG because of freeness.

and maybe some advanced stuff like "select trasparent color or region" will exists.

thanks a lot bitshifter.

i hope we will collaborate on a brand new concept, and remember, it is the first step before the creation of my (and others) animation films.


if you want to discuss more about, and start the job, we need to chat on MSN (it is the only one still working under WIN98 Sad )

thanks. & pm me for MSN address.
Post 27 Feb 2010, 17:19
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sleepsleep



Joined: 05 Oct 2006
Posts: 8864
Location: ˛                             ⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣Posts: 334455
sleepsleep
i thought blender could do anime too?? have you check that edfed?
Post 27 Feb 2010, 20:03
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adroit



Joined: 21 Feb 2010
Posts: 252
adroit
Yeah, blender 3D can do that. It's very powerful.
You could try using it, but if you are just starting to use it, it's going to be difficult for to understand the Macro-keys and techniques used.

I strongly advice using it.
Post 27 Feb 2010, 20:39
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edfed



Joined: 20 Feb 2006
Posts: 4237
Location: 2018
edfed
of course, blender is able to do it. but i don't know anything to it's use.

that's why i beleve it will be faster and easier to code something specialized with fasm, win32, openGL and fool.

indeed, thanks for advices.
Post 27 Feb 2010, 22:22
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adroit



Joined: 21 Feb 2010
Posts: 252
adroit
Oh, ok
Yeah, sure!
Post 28 Feb 2010, 01:52
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edfed



Joined: 20 Feb 2006
Posts: 4237
Location: 2018
edfed
then, are there other people interrested in such a project? or you only can tell me to use existing softwares?

the more we are, the faster we will devellop it. Smile
Post 28 Feb 2010, 13:29
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adroit



Joined: 21 Feb 2010
Posts: 252
adroit
I think im interested but, i'm not that advance
Post 01 Mar 2010, 03:00
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edfed



Joined: 20 Feb 2006
Posts: 4237
Location: 2018
edfed
job is comming to be good.

i have all the fool functions to implement for opengl and win32.


Description: yeah! thanks if a team join me.
thanks to bitshifter for his help!

Download
Filename: foogl.zip
Filesize: 23.55 KB
Downloaded: 416 Time(s)

Post 12 Mar 2010, 17:16
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