flat assembler
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> Windows > Problem with OpenGL and MessageBoxes |
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r22 07 Jan 2010, 16:40
Can't test the code at the moment, but try
Code: invoke MessageBox, 0, _class, 0, 0 Perhaps giving it no Owner Window (first parameter) will help |
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07 Jan 2010, 16:40 |
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rain_storm 07 Jan 2010, 17:04
I've tried HWND_DESKTOP but it has the same effect. This problem is reproduced on any source code I have tried it on so far (even stuff I haven't coded myself)
I am beginning to wonder if there is something wrong with my system. MessageBoxes are bullet proof so I think there might be something wrong with my OpenGL drivers. |
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07 Jan 2010, 17:04 |
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bitshifter 07 Jan 2010, 18:28
Try this...
Code: invoke MessageBox,[hwnd],_class,NULL,MB_OK+MB_TOPMOST |
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07 Jan 2010, 18:28 |
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Teehee 07 Jan 2010, 18:48
Here the solution:
Code: .wmpaint: invoke BeginPaint,[hwnd],ps ; <-- ------------ invoke glClear,GL_COLOR_BUFFER_BIT invoke glRotatef,[theta],0.0,0.0,1.0 invoke glBegin,GL_QUADS invoke glColor3f,1.0,0.1,0.1 invoke glVertex3f,-0.6,-0.6,0.0 invoke glColor3f,0.1,0.1,0.1 invoke glVertex3f,0.6,-0.6,0.0 invoke glColor3f,0.1,0.1,1.0 invoke glVertex3f,0.6,0.6,0.0 invoke glColor3f,1.0,0.1,1.0 invoke glVertex3f,-0.6,0.6,0.0 invoke glEnd invoke SwapBuffers,[hdc] invoke EndPaint,[hwnd],ps ; <------------ xor eax,eax jmp .finish Code: ;.data
ps PAINTSTRUCT |
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07 Jan 2010, 18:48 |
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rain_storm 08 Jan 2010, 03:18
bitshifter that should work but for some reason I am having no luck with that approach, but thanks for the tip.
Teehee, thank you that worked a charm, and actually solved my next problem to boot, I was also wondering how to go about freezing the GLWindow when it was not focused. This solves that for me too =D |
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08 Jan 2010, 03:18 |
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bitshifter 08 Jan 2010, 05:32
Also, instead of Begin/EndPaint a ValidateRect is better.
The FASM OpenGL sample is dirty so instead use my framework... http://board.flatassembler.net/topic.php?t=9885 It has a much cleaner/faster update/rendering method. Plus a built in font printing procedure in two flavors |
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08 Jan 2010, 05:32 |
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catafest 16 Jan 2011, 15:49
Code: theta GLfloat 0.6
Illegal instruction I got this error with flat assambler 1.69.29. |
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16 Jan 2011, 15:49 |
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bitshifter 17 Jan 2011, 04:38
Give it a data type:
Code: GLfloat fix dd See fasm/examples/opengl/opengl.inc |
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17 Jan 2011, 04:38 |
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ctl3d32 17 Jan 2011, 14:15
Hi!
You just have to create your messagebox in a new thread! See code bellow! Thanks, ctl3d32 Code: ; OpenGL programming example format PE GUI 4.0 entry start include 'win32a.inc' include 'opengl32.inc' section '.text' code readable executable start: invoke GetModuleHandle,0 mov [wc.hInstance],eax invoke LoadIcon,0,IDI_APPLICATION mov [wc.hIcon],eax invoke LoadCursor,0,IDC_ARROW mov [wc.hCursor],eax invoke RegisterClass,wc invoke CreateWindowEx,0,_class,_title,WS_VISIBLE+WS_OVERLAPPEDWINDOW+WS_CLIPCHILDREN+WS_CLIPSIBLINGS,16,16,432,432,NULL,NULL,[wc.hInstance],NULL mov [hwnd],eax msg_loop: invoke InvalidateRect,[hwnd],NULL,FALSE invoke GetMessage,msg,NULL,0,0 or eax,eax jz end_loop invoke TranslateMessage,msg invoke DispatchMessage,msg jmp msg_loop end_loop: invoke ExitProcess,[msg.wParam] proc WindowProc hwnd,wmsg,wparam,lparam push ebx esi edi cmp [wmsg],WM_CREATE je .wmcreate cmp [wmsg],WM_SIZE je .wmsize cmp [wmsg],WM_ACTIVATEAPP je .wmactivateapp cmp [wmsg],WM_PAINT je .wmpaint cmp [wmsg],WM_KEYDOWN je .wmkeydown cmp [wmsg],WM_DESTROY je .wmdestroy .defwndproc: invoke DefWindowProc,[hwnd],[wmsg],[wparam],[lparam] jmp .finish .wmcreate: invoke GetDC,[hwnd] mov [hdc],eax mov edi,pfd mov ecx,sizeof.PIXELFORMATDESCRIPTOR shr 2 xor eax,eax rep stosd mov [pfd.nSize],sizeof.PIXELFORMATDESCRIPTOR mov [pfd.nVersion],1 mov [pfd.dwFlags],PFD_SUPPORT_OPENGL+PFD_DOUBLEBUFFER+PFD_DRAW_TO_WINDOW mov [pfd.iLayerType],PFD_MAIN_PLANE mov [pfd.iPixelType],PFD_TYPE_RGBA mov [pfd.cColorBits],16 mov [pfd.cDepthBits],16 mov [pfd.cAccumBits],0 mov [pfd.cStencilBits],0 invoke ChoosePixelFormat,[hdc],pfd invoke SetPixelFormat,[hdc],eax,pfd invoke wglCreateContext,[hdc] mov [hrc],eax invoke wglMakeCurrent,[hdc],[hrc] invoke GetClientRect,[hwnd],rc invoke glViewport,0,0,[rc.right],[rc.bottom] xor eax,eax jmp .finish .wmsize: invoke GetClientRect,[hwnd],rc invoke glViewport,0,0,[rc.right],[rc.bottom] invoke InvalidateRect,[hwnd],NULL,FALSE invoke CreateThread,NULL,NULL,NewThread,NULL,NULL,ThreadID ;invoke MessageBox, [hwnd], _class,0,0 xor eax,eax jmp .finish .wmactivateapp: push [wmsg] pop [active] xor eax,eax jmp .finish .wmpaint: invoke glClear,GL_COLOR_BUFFER_BIT invoke glRotatef,[theta],0.0,0.0,1.0 invoke glBegin,GL_QUADS invoke glColor3f,1.0,0.1,0.1 invoke glVertex3f,-0.6,-0.6,0.0 invoke glColor3f,0.1,0.1,0.1 invoke glVertex3f,0.6,-0.6,0.0 invoke glColor3f,0.1,0.1,1.0 invoke glVertex3f,0.6,0.6,0.0 invoke glColor3f,1.0,0.1,1.0 invoke glVertex3f,-0.6,0.6,0.0 invoke glEnd invoke SwapBuffers,[hdc] xor eax,eax jmp .finish .wmkeydown: cmp [wparam],VK_ESCAPE jz .wmdestroy invoke MessageBox, [hwnd], _class, 0, 0 jmp .defwndproc .wmdestroy: invoke wglMakeCurrent,0,0 invoke wglDeleteContext,[hrc] invoke ReleaseDC,[hwnd],[hdc] invoke PostQuitMessage,0 xor eax,eax .finish: pop edi esi ebx ret endp proc NewThread invoke MessageBox, [hwnd], _class,0,0 invoke ExitThread,0 endp section '.data' data readable writeable _title db 'OpenGL example',0 _class db 'FASMOPENGL32',0 theta GLfloat 0.6 wc WNDCLASS 0,WindowProc,0,0,NULL,NULL,NULL,NULL,NULL,_class hwnd dd ? hdc dd ? hrc dd ? msg MSG rc RECT pfd PIXELFORMATDESCRIPTOR active dd ? ThreadID dd ? section '.idata' import data readable writeable library kernel,'KERNEL32.DLL',\ user32,'USER32.DLL',\ gdi,'GDI32.DLL',\ opengl,'OPENGL32.DLL',\ glu,'GLU32.DLL' import kernel,\ GetModuleHandle,'GetModuleHandleA',\ CreateThread,'CreateThread',\ ExitThread,'ExitThread',\ ExitProcess,'ExitProcess' include 'api\user32.inc' import gdi,\ ChoosePixelFormat,'ChoosePixelFormat',\ SetPixelFormat,'SetPixelFormat',\ SwapBuffers,'SwapBuffers' import opengl,\ glAccum,'glAccum',\ glAlphaFunc,'glAlphaFunc',\ glAreTexturesResident,'glAreTexturesResident',\ glArrayElement,'glArrayElement',\ glBegin,'glBegin',\ glBindTexture,'glBindTexture',\ glBitmap,'glBitmap',\ glBlendFunc,'glBlendFunc',\ glCallList,'glCallList',\ glCallLists,'glCallLists',\ glClear,'glClear',\ glClearAccum,'glClearAccum',\ glClearColor,'glClearColor',\ glClearDepth,'glClearDepth',\ glClearIndex,'glClearIndex',\ glClearStencil,'glClearStencil',\ glClipPlane,'glClipPlane',\ glColor3b,'glColor3b',\ glColor3bv,'glColor3bv',\ glColor3d,'glColor3d',\ glColor3dv,'glColor3dv',\ glColor3f,'glColor3f',\ glColor3fv,'glColor3fv',\ glColor3i,'glColor3i',\ glColor3iv,'glColor3iv',\ glColor3s,'glColor3s',\ glColor3sv,'glColor3sv',\ glColor3ub,'glColor3ub',\ glColor3ubv,'glColor3ubv',\ glColor3ui,'glColor3ui',\ glColor3uiv,'glColor3uiv',\ glColor3us,'glColor3us',\ glColor3usv,'glColor3usv',\ glColor4b,'glColor4b',\ glColor4bv,'glColor4bv',\ glColor4d,'glColor4d',\ glColor4dv,'glColor4dv',\ glColor4f,'glColor4f',\ glColor4fv,'glColor4fv',\ glColor4i,'glColor4i',\ glColor4iv,'glColor4iv',\ glColor4s,'glColor4s',\ glColor4sv,'glColor4sv',\ glColor4ub,'glColor4ub',\ glColor4ubv,'glColor4ubv',\ glColor4ui,'glColor4ui',\ glColor4uiv,'glColor4uiv',\ glColor4us,'glColor4us',\ glColor4usv,'glColor4usv',\ glColorMask,'glColorMask',\ glColorMaterial,'glColorMaterial',\ glColorPointer,'glColorPointer',\ glCopyPixels,'glCopyPixels',\ glCopyTexImage1D,'glCopyTexImage1D',\ glCopyTexImage2D,'glCopyTexImage2D',\ glCopyTexSubImage1D,'glCopyTexSubImage1D',\ glCopyTexSubImage2D,'glCopyTexSubImage2D',\ glCullFace,'glCullFace',\ glDeleteLists,'glDeleteLists',\ glDeleteTextures,'glDeleteTextures',\ glDepthFunc,'glDepthFunc',\ glDepthMask,'glDepthMask',\ glDepthRange,'glDepthRange',\ glDisable,'glDisable',\ glDisableClientState,'glDisableClientState',\ glDrawArrays,'glDrawArrays',\ glDrawBuffer,'glDrawBuffer',\ glDrawElements,'glDrawElements',\ glDrawPixels,'glDrawPixels',\ glEdgeFlag,'glEdgeFlag',\ glEdgeFlagPointer,'glEdgeFlagPointer',\ glEdgeFlagv,'glEdgeFlagv',\ glEnable,'glEnable',\ glEnableClientState,'glEnableClientState',\ glEnd,'glEnd',\ glEndList,'glEndList',\ glEvalCoord1d,'glEvalCoord1d',\ glEvalCoord1dv,'glEvalCoord1dv',\ glEvalCoord1f,'glEvalCoord1f',\ glEvalCoord1fv,'glEvalCoord1fv',\ glEvalCoord2d,'glEvalCoord2d',\ glEvalCoord2dv,'glEvalCoord2dv',\ glEvalCoord2f,'glEvalCoord2f',\ glEvalCoord2fv,'glEvalCoord2fv',\ glEvalMesh1,'glEvalMesh1',\ glEvalMesh2,'glEvalMesh2',\ glEvalPoint1,'glEvalPoint1',\ glEvalPoint2,'glEvalPoint2',\ glFeedbackBuffer,'glFeedbackBuffer',\ glFinish,'glFinish',\ glFlush,'glFlush',\ glFogf,'glFogf',\ glFogfv,'glFogfv',\ glFogi,'glFogi',\ glFogiv,'glFogiv',\ glFrontFace,'glFrontFace',\ glFrustum,'glFrustum',\ glGenLists,'glGenLists',\ glGenTextures,'glGenTextures',\ glGetBooleanv,'glGetBooleanv',\ glGetClipPlane,'glGetClipPlane',\ glGetDoublev,'glGetDoublev',\ glGetError,'glGetError',\ glGetFloatv,'glGetFloatv',\ glGetIntegerv,'glGetIntegerv',\ glGetLightfv,'glGetLightfv',\ glGetLightiv,'glGetLightiv',\ glGetMapdv,'glGetMapdv',\ glGetMapfv,'glGetMapfv',\ glGetMapiv,'glGetMapiv',\ glGetMaterialfv,'glGetMaterialfv',\ glGetMaterialiv,'glGetMaterialiv',\ glGetPixelMapfv,'glGetPixelMapfv',\ glGetPixelMapuiv,'glGetPixelMapuiv',\ glGetPixelMapusv,'glGetPixelMapusv',\ glGetPointerv,'glGetPointerv',\ glGetPolygonStipple,'glGetPolygonStipple',\ glGetString,'glGetString',\ glGetTexEnvfv,'glGetTexEnvfv',\ glGetTexEnviv,'glGetTexEnviv',\ glGetTexGendv,'glGetTexGendv',\ glGetTexGenfv,'glGetTexGenfv',\ glGetTexGeniv,'glGetTexGeniv',\ glGetTexImage,'glGetTexImage',\ glGetTexLevelParameterfv,'glGetTexLevelParameterfv',\ glGetTexLevelParameteriv,'glGetTexLevelParameteriv',\ glGetTexParameterfv,'glGetTexParameterfv',\ glGetTexParameteriv,'glGetTexParameteriv',\ glHint,'glHint',\ glIndexMask,'glIndexMask',\ glIndexPointer,'glIndexPointer',\ glIndexd,'glIndexd',\ glIndexdv,'glIndexdv',\ glIndexf,'glIndexf',\ glIndexfv,'glIndexfv',\ glIndexi,'glIndexi',\ glIndexiv,'glIndexiv',\ glIndexs,'glIndexs',\ glIndexsv,'glIndexsv',\ glIndexub,'glIndexub',\ glIndexubv,'glIndexubv',\ glInitNames,'glInitNames',\ glInterleavedArrays,'glInterleavedArrays',\ glIsEnabled,'glIsEnabled',\ glIsList,'glIsList',\ glIsTexture,'glIsTexture',\ glLightModelf,'glLightModelf',\ glLightModelfv,'glLightModelfv',\ glLightModeli,'glLightModeli',\ glLightModeliv,'glLightModeliv',\ glLightf,'glLightf',\ glLightfv,'glLightfv',\ glLighti,'glLighti',\ glLightiv,'glLightiv',\ glLineStipple,'glLineStipple',\ glLineWidth,'glLineWidth',\ glListBase,'glListBase',\ glLoadIdentity,'glLoadIdentity',\ glLoadMatrixd,'glLoadMatrixd',\ glLoadMatrixf,'glLoadMatrixf',\ glLoadName,'glLoadName',\ glLogicOp,'glLogicOp',\ glMap1d,'glMap1d',\ glMap1f,'glMap1f',\ glMap2d,'glMap2d',\ glMap2f,'glMap2f',\ glMapGrid1d,'glMapGrid1d',\ glMapGrid1f,'glMapGrid1f',\ glMapGrid2d,'glMapGrid2d',\ glMapGrid2f,'glMapGrid2f',\ glMaterialf,'glMaterialf',\ glMaterialfv,'glMaterialfv',\ glMateriali,'glMateriali',\ glMaterialiv,'glMaterialiv',\ glMatrixMode,'glMatrixMode',\ glMultMatrixd,'glMultMatrixd',\ glMultMatrixf,'glMultMatrixf',\ glNewList,'glNewList',\ glNormal3b,'glNormal3b',\ glNormal3bv,'glNormal3bv',\ glNormal3d,'glNormal3d',\ glNormal3dv,'glNormal3dv',\ glNormal3f,'glNormal3f',\ glNormal3fv,'glNormal3fv',\ glNormal3i,'glNormal3i',\ glNormal3iv,'glNormal3iv',\ glNormal3s,'glNormal3s',\ glNormal3sv,'glNormal3sv',\ glNormalPointer,'glNormalPointer',\ glOrtho,'glOrtho',\ glPassThrough,'glPassThrough',\ glPixelMapfv,'glPixelMapfv',\ glPixelMapuiv,'glPixelMapuiv',\ glPixelMapusv,'glPixelMapusv',\ glPixelStoref,'glPixelStoref',\ glPixelStorei,'glPixelStorei',\ glPixelTransferf,'glPixelTransferf',\ glPixelTransferi,'glPixelTransferi',\ glPixelZoom,'glPixelZoom',\ glPointSize,'glPointSize',\ glPolygonMode,'glPolygonMode',\ glPolygonOffset,'glPolygonOffset',\ glPolygonStipple,'glPolygonStipple',\ glPopAttrib,'glPopAttrib',\ glPopClientAttrib,'glPopClientAttrib',\ glPopMatrix,'glPopMatrix',\ glPopName,'glPopName',\ glPrioritizeTextures,'glPrioritizeTextures',\ glPushAttrib,'glPushAttrib',\ glPushClientAttrib,'glPushClientAttrib',\ glPushMatrix,'glPushMatrix',\ glPushName,'glPushName',\ glRasterPos2d,'glRasterPos2d',\ glRasterPos2dv,'glRasterPos2dv',\ glRasterPos2f,'glRasterPos2f',\ glRasterPos2fv,'glRasterPos2fv',\ glRasterPos2i,'glRasterPos2i',\ glRasterPos2iv,'glRasterPos2iv',\ glRasterPos2s,'glRasterPos2s',\ glRasterPos2sv,'glRasterPos2sv',\ glRasterPos3d,'glRasterPos3d',\ glRasterPos3dv,'glRasterPos3dv',\ glRasterPos3f,'glRasterPos3f',\ glRasterPos3fv,'glRasterPos3fv',\ glRasterPos3i,'glRasterPos3i',\ glRasterPos3iv,'glRasterPos3iv',\ glRasterPos3s,'glRasterPos3s',\ glRasterPos3sv,'glRasterPos3sv',\ glRasterPos4d,'glRasterPos4d',\ glRasterPos4dv,'glRasterPos4dv',\ glRasterPos4f,'glRasterPos4f',\ glRasterPos4fv,'glRasterPos4fv',\ glRasterPos4i,'glRasterPos4i',\ glRasterPos4iv,'glRasterPos4iv',\ glRasterPos4s,'glRasterPos4s',\ glRasterPos4sv,'glRasterPos4sv',\ glReadBuffer,'glReadBuffer',\ glReadPixels,'glReadPixels',\ glRectd,'glRectd',\ glRectdv,'glRectdv',\ glRectf,'glRectf',\ glRectfv,'glRectfv',\ glRecti,'glRecti',\ glRectiv,'glRectiv',\ glRects,'glRects',\ glRectsv,'glRectsv',\ glRenderMode,'glRenderMode',\ glRotated,'glRotated',\ glRotatef,'glRotatef',\ glScaled,'glScaled',\ glScalef,'glScalef',\ glScissor,'glScissor',\ glSelectBuffer,'glSelectBuffer',\ glShadeModel,'glShadeModel',\ glStencilFunc,'glStencilFunc',\ glStencilMask,'glStencilMask',\ glStencilOp,'glStencilOp',\ glTexCoord1d,'glTexCoord1d',\ glTexCoord1dv,'glTexCoord1dv',\ glTexCoord1f,'glTexCoord1f',\ glTexCoord1fv,'glTexCoord1fv',\ glTexCoord1i,'glTexCoord1i',\ glTexCoord1iv,'glTexCoord1iv',\ glTexCoord1s,'glTexCoord1s',\ glTexCoord1sv,'glTexCoord1sv',\ glTexCoord2d,'glTexCoord2d',\ glTexCoord2dv,'glTexCoord2dv',\ glTexCoord2f,'glTexCoord2f',\ glTexCoord2fv,'glTexCoord2fv',\ glTexCoord2i,'glTexCoord2i',\ glTexCoord2iv,'glTexCoord2iv',\ glTexCoord2s,'glTexCoord2s',\ glTexCoord2sv,'glTexCoord2sv',\ glTexCoord3d,'glTexCoord3d',\ glTexCoord3dv,'glTexCoord3dv',\ glTexCoord3f,'glTexCoord3f',\ glTexCoord3fv,'glTexCoord3fv',\ glTexCoord3i,'glTexCoord3i',\ glTexCoord3iv,'glTexCoord3iv',\ glTexCoord3s,'glTexCoord3s',\ glTexCoord3sv,'glTexCoord3sv',\ glTexCoord4d,'glTexCoord4d',\ glTexCoord4dv,'glTexCoord4dv',\ glTexCoord4f,'glTexCoord4f',\ glTexCoord4fv,'glTexCoord4fv',\ glTexCoord4i,'glTexCoord4i',\ glTexCoord4iv,'glTexCoord4iv',\ glTexCoord4s,'glTexCoord4s',\ glTexCoord4sv,'glTexCoord4sv',\ glTexCoordPointer,'glTexCoordPointer',\ glTexEnvf,'glTexEnvf',\ glTexEnvfv,'glTexEnvfv',\ glTexEnvi,'glTexEnvi',\ glTexEnviv,'glTexEnviv',\ glTexGend,'glTexGend',\ glTexGendv,'glTexGendv',\ glTexGenf,'glTexGenf',\ glTexGenfv,'glTexGenfv',\ glTexGeni,'glTexGeni',\ glTexGeniv,'glTexGeniv',\ glTexImage1D,'glTexImage1D',\ glTexImage2D,'glTexImage2D',\ glTexParameterf,'glTexParameterf',\ glTexParameterfv,'glTexParameterfv',\ glTexParameteri,'glTexParameteri',\ glTexParameteriv,'glTexParameteriv',\ glTexSubImage1D,'glTexSubImage1D',\ glTexSubImage2D,'glTexSubImage2D',\ glTranslated,'glTranslated',\ glTranslatef,'glTranslatef',\ glVertex2d,'glVertex2d',\ glVertex2dv,'glVertex2dv',\ glVertex2f,'glVertex2f',\ glVertex2fv,'glVertex2fv',\ glVertex2i,'glVertex2i',\ glVertex2iv,'glVertex2iv',\ glVertex2s,'glVertex2s',\ glVertex2sv,'glVertex2sv',\ glVertex3d,'glVertex3d',\ glVertex3dv,'glVertex3dv',\ glVertex3f,'glVertex3f',\ glVertex3fv,'glVertex3fv',\ glVertex3i,'glVertex3i',\ glVertex3iv,'glVertex3iv',\ glVertex3s,'glVertex3s',\ glVertex3sv,'glVertex3sv',\ glVertex4d,'glVertex4d',\ glVertex4dv,'glVertex4dv',\ glVertex4f,'glVertex4f',\ glVertex4fv,'glVertex4fv',\ glVertex4i,'glVertex4i',\ glVertex4iv,'glVertex4iv',\ glVertex4s,'glVertex4s',\ glVertex4sv,'glVertex4sv',\ glVertexPointer,'glVertexPointer',\ glViewport,'glViewport',\ wglGetProcAddress,'wglGetProcAddress',\ wglCopyContext,'wglCopyContext',\ wglCreateContext,'wglCreateContext',\ wglCreateLayerContext,'wglCreateLayerContext',\ wglDeleteContext,'wglDeleteContext',\ wglDescribeLayerPlane,'wglDescribeLayerPlane',\ wglGetCurrentContext,'wglGetCurrentContext',\ wglGetCurrentDC,'wglGetCurrentDC',\ wglGetLayerPaletteEntries,'wglGetLayerPaletteEntries',\ wglMakeCurrent,'wglMakeCurrent',\ wglRealizeLayerPalette,'wglRealizeLayerPalette',\ wglSetLayerPaletteEntries,'wglSetLayerPaletteEntries',\ wglShareLists,'wglShareLists',\ wglSwapLayerBuffers,'wglSwapLayerBuffers',\ wglSwapMultipleBuffers,'wglSwapMultipleBuffers',\ wglUseFontBitmapsA,'wglUseFontBitmapsA',\ wglUseFontOutlinesA,'wglUseFontOutlinesA',\ wglUseFontBitmapsW,'wglUseFontBitmapsW',\ wglUseFontOutlinesW,'wglUseFontOutlinesW',\ wglUseFontBitmaps,'wglUseFontBitmaps',\ wglUseFontOutlines,'wglUseFontOutlines',\ glDrawRangeElements,'glDrawRangeElements',\ glTexImage3D,'glTexImage3D',\ glBlendColor,'glBlendColor',\ glBlendEquation,'glBlendEquation',\ glColorSubTable,'glColorSubTable',\ glCopyColorSubTable,'glCopyColorSubTable',\ glColorTable,'glColorTable',\ glCopyColorTable,'glCopyColorTable',\ glColorTableParameteriv,'glColorTableParameteriv',\ glColorTableParameterfv,'glColorTableParameterfv',\ glGetColorTable,'glGetColorTable',\ glGetColorTableParameteriv,'glGetColorTableParameteriv',\ glGetColorTableParameterfv,'glGetColorTableParameterfv',\ glConvolutionFilter1D,'glConvolutionFilter1D',\ glConvolutionFilter2D,'glConvolutionFilter2D',\ glCopyConvolutionFilter1D,'glCopyConvolutionFilter1D',\ glCopyConvolutionFilter2D,'glCopyConvolutionFilter2D',\ glGetConvolutionFilter,'glGetConvolutionFilter',\ glSeparableFilter2D,'glSeparableFilter2D',\ glGetSeparableFilter,'glGetSeparableFilter',\ glConvolutionParameteri,'glConvolutionParameteri',\ glConvolutionParameteriv,'glConvolutionParameteriv',\ glConvolutionParameterf,'glConvolutionParameterf',\ glConvolutionParameterfv,'glConvolutionParameterfv',\ glGetConvolutionParameteriv,'glGetConvolutionParameteriv',\ glGetConvolutionParameterfv,'glGetConvolutionParameterfv',\ glHistogram,'glHistogram',\ glResetHistogram,'glResetHistogram',\ glGetHistogram,'glGetHistogram',\ glGetHistogramParameteriv,'glGetHistogramParameteriv',\ glGetHistogramParameterfv,'glGetHistogramParameterfv',\ glMinmax,'glMinmax',\ glResetMinmax,'glResetMinmax',\ glGetMinmax,'glGetMinmax',\ glGetMinmaxParameteriv,'glGetMinmaxParameteriv',\ glGetMinmaxParameterfv,'glGetMinmaxParameterfv' import glu,\ gluBeginCurve,'gluBeginCurve',\ gluBeginPolygon,'gluBeginPolygon',\ gluBeginSurface,'gluBeginSurface',\ gluBeginTrim,'gluBeginTrim',\ gluBuild1DMipmaps,'gluBuild1DMipmaps',\ gluBuild2DMipmaps,'gluBuild2DMipmaps',\ gluCylinder,'gluCylinder',\ gluDeleteNurbsRenderer,'gluDeleteNurbsRenderer',\ gluDeleteQuadric,'gluDeleteQuadric',\ gluDeleteTess,'gluDeleteTess',\ gluDisk,'gluDisk',\ gluEndCurve,'gluEndCurve',\ gluEndPolygon,'gluEndPolygon',\ gluEndSurface,'gluEndSurface',\ gluEndTrim,'gluEndTrim',\ gluErrorString,'gluErrorString',\ gluGetNurbsProperty,'gluGetNurbsProperty',\ gluGetString,'gluGetString',\ gluGetTessProperty,'gluGetTessProperty',\ gluLoadSamplingMatrices,'gluLoadSamplingMatrices',\ gluLookAt,'gluLookAt',\ gluNewNurbsRenderer,'gluNewNurbsRenderer',\ gluNewQuadric,'gluNewQuadric',\ gluNewTess,'gluNewTess',\ gluNextContour,'gluNextContour',\ gluNurbsCallback,'gluNurbsCallback',\ gluNurbsCurve,'gluNurbsCurve',\ gluNurbsProperty,'gluNurbsProperty',\ gluNurbsSurface,'gluNurbsSurface',\ gluOrtho2D,'gluOrtho2D',\ gluPartialDisk,'gluPartialDisk',\ gluPerspective,'gluPerspective',\ gluPickMatrix,'gluPickMatrix',\ gluProject,'gluProject',\ gluPwlCurve,'gluPwlCurve',\ gluQuadricCallback,'gluQuadricCallback',\ gluQuadricDrawStyle,'gluQuadricDrawStyle',\ gluQuadricNormals,'gluQuadricNormals',\ gluQuadricOrientation,'gluQuadricOrientation',\ gluQuadricTexture,'gluQuadricTexture',\ gluScaleImage,'gluScaleImage',\ gluSphere,'gluSphere',\ gluTessBeginContour,'gluTessBeginContour',\ gluTessBeginPolygon,'gluTessBeginPolygon',\ gluTessCallback,'gluTessCallback',\ gluTessEndContour,'gluTessEndContour',\ gluTessEndPolygon,'gluTessEndPolygon',\ gluTessNormal,'gluTessNormal',\ gluTessProperty,'gluTessProperty',\ gluTessVertex,'gluTessVertex',\ gluUnProject,'gluUnProject' |
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17 Jan 2011, 14:15 |
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ctl3d32 17 Jan 2011, 14:52
Sorry, didn't saw that there were already a solution. A better one.
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17 Jan 2011, 14:52 |
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catafest 27 Jan 2011, 14:13
Quote:
Show me some Error msg ... Why ? |
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27 Jan 2011, 14:13 |
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rain_storm 30 Jan 2011, 22:59
catafest wrote:
Very strange, 0.6 is a valid value for a dword. Try changing the variable name from "theta" to d0_6 or something else. |
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30 Jan 2011, 22:59 |
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ctl3d32 31 Jan 2011, 00:08
maybe it should be: theta dq 0.6
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31 Jan 2011, 00:08 |
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