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Index > Windows > Using MessageBox with a console application

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crc



Joined: 21 Jun 2003
Posts: 637
Location: Penndel, PA [USA]
crc 24 Mar 2004, 12:30
I'm attempting to display a MessageBox from a Windows console application. The application always fails when the MessageBox is invoked. Is this even possible? If possible I'd prefer not to have to include all of the Windows includes with the source. Any help would be appreciated.

Here's the code:
Code:
include '%fasminc%/win32a.inc'

format pe console
  start:
 invoke GetModuleHandle, 0
   mov [hinstance], eax

    invoke GetStdHandle, STD_INPUT_HANDLE
       mov [StdIn], eax
    invoke SetConsoleMode, eax, 5

   invoke GetStdHandle, STD_OUTPUT_HANDLE
      mov [StdOut], eax

; HWND_DESKTOP = 0
; MB_OK = 0
  invoke  MessageBox,0,"Testing...","The Title",0

     invoke  ExitProcess,0
;---------------------------------------------------------------------
hinstance rd 1
StdIn rd 1
StdOut rd 1
;---------------------------------------------------------------------
section '.idata' import data readable writeable
  library kernel,'KERNEL32.DLL'
  library user,'USER32.DLL'
  import kernel,\
    GetModuleHandle,'GetModuleHandleA',\
     ExitProcess,'ExitProcess',\
      GetStdHandle, 'GetStdHandle',\
   WriteFile, 'WriteFile',\
         ReadFile, 'ReadFile',\
   ReadConsole, 'ReadConsoleA',\
    WriteConsole, 'WriteConsoleA',\
  SetConsoleMode, 'SetConsoleMode',\
       SetConsoleTitle, 'SetConsoleTitleA'
  import user,\
   MessageBox, 'MessageBoxA'
    
Post 24 Mar 2004, 12:30
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f0dder



Joined: 19 Feb 2004
Posts: 3175
Location: Denmark
f0dder 24 Mar 2004, 16:17
I think the problem is you need to have only one 'library' statement, like this:
Code:
library  kernel,'KERNEL32.DLL',\
  user,'USER32.DLL'
    


Also, unless you're using a new and funky invoke Smile, you'll need to create some variables for the "Testing..." and "The Title" strings.
Post 24 Mar 2004, 16:17
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crc



Joined: 21 Jun 2003
Posts: 637
Location: Penndel, PA [USA]
crc 24 Mar 2004, 17:37
Thanks, that did the trick!
Post 24 Mar 2004, 17:37
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