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Newest version looks good in windowed and full screen now. However, the collision detection needs some work though, I have a direct hit and no enemy explosion. Otherwise a very nice game
|13 Nov 2005, 00:34||
You have the feeling that the detection of collisions is not very good but it is because the enemies are destroyed after 4 impacts.
Your vessel possesses one very big power of fire and I wanted a little to limit her
On the other hand your vessel is destroyed with the first impact of missile thrown by the enemies.
All these values are naturally adjustable according to levels and used weapons.
ps:Your work with directx 2d/3d, VERY NICE, congratulations and big thanks.
|13 Nov 2005, 13:10||
Dude, where were you before?
Sorry I just saw your games today!
o__=- ) (\ /\
|06 Nov 2007, 13:32||
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