flat assembler
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> Windows > OpenGL and negative float values |
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madmatt 21 Aug 2007, 07:56
you would need to define it in your data section:
Code: section '.data' data readable writeable z dd -5.0 then do this Code: invoke glTranslatef, 0.0, 0.0, [z] |
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21 Aug 2007, 07:56 |
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Make76 21 Aug 2007, 08:57
Thanks madmatt it worked .
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21 Aug 2007, 08:57 |
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