flat assembler
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Index > Tutorials and Examples > Graphic tutorial.

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macgub



Joined: 11 Jan 2006
Posts: 345
Location: Poland
macgub 17 Jun 2014, 06:48
My humble graphic tutorial. It is written in Polish language.

http://macgub.co.pl/!shading

Edit by revolution: Fixed URL


Last edited by macgub on 21 Jan 2022, 19:06; edited 5 times in total
Post 17 Jun 2014, 06:48
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sleepsleep



Joined: 05 Oct 2006
Posts: 12453
Location: ˛                             ⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣Posts: 0010456
sleepsleep 18 Jun 2014, 07:05
notice about this web sometime ago, cool!!
Post 18 Jun 2014, 07:05
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m3ntal



Joined: 08 Dec 2013
Posts: 296
m3ntal 18 Jun 2014, 15:02
Good collection. avcaballero posted some graphics examples here.

It'd be nice to have a program that displays thumbnail previews of examples in a gallery with descriptions and allows the user to click "Run" or "View Code". Or a portable e-book viewer to display documents on any system (example: view FASM manual on ARM systems).

PS: Anyone looking for a web host? http://000webhost.com is the best free host I could find. Fast easy FTP (using Android AndFTP), 1500MB of storage, external links to images (img=), displays a popup advertisement (not inside your pages).
Post 18 Jun 2014, 15:02
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macgub



Joined: 11 Jan 2006
Posts: 345
Location: Poland
macgub 30 Jun 2014, 08:03
@M3ntal:l Thanks for your suggestions.
@All: Please copy/paste the link into into browser address bar. Forum don't see full url (/!shading directory).
Post 30 Jun 2014, 08:03
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MHajduk



Joined: 30 Mar 2006
Posts: 6115
Location: Poland
MHajduk 30 Jun 2014, 09:17
macgub wrote:
@All: Please copy/paste the link into into browser address bar. Forum don't see full url (/!shading directory).
You can just escape special characters like '!' by corresponding URL escape codes. Slightly modified link works as expected:

http://macgub.hekko.pl/%21shading
Post 30 Jun 2014, 09:17
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revolution
When all else fails, read the source


Joined: 24 Aug 2004
Posts: 20070
Location: In your JS exploiting you and your system
revolution 30 Jun 2014, 09:56
I just fixed up in the first post also.
Post 30 Jun 2014, 09:56
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idle



Joined: 06 Jan 2011
Posts: 440
Location: Ukraine
idle 14 Dec 2015, 17:17
English version greatly desired.
Not the way i dislike Polish/Rus/Ukr/Fr/...
I'm too direct, i know...
Post 14 Dec 2015, 17:17
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macgub



Joined: 11 Jan 2006
Posts: 345
Location: Poland
macgub 15 Dec 2015, 16:12
I think, English part of internet is full of graphic tutorials much more better then mine. But ,who knows, maybye in spare time I translate into English and update my tut. Anyway I'm glad you reply. Good luck Exclamation
Post 15 Dec 2015, 16:12
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idle



Joined: 06 Jan 2011
Posts: 440
Location: Ukraine
idle 15 Dec 2015, 17:29
>>in spare time
Agree, there must be secular concerns.

>>English part of internet is full of graphic tutorials much more better then mine
But ,who knows.

All the best!!!
Post 15 Dec 2015, 17:29
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macgub



Joined: 11 Jan 2006
Posts: 345
Location: Poland
macgub 16 Jan 2016, 13:57
... and what are you especially intrested in ?
Quote:

English part of internet is full of graphic tutorials much more better then mine.

There is IMHO cool 3dica tut. For example it describes what is 'Phong Illumination".
You may take a look...
https://www.modeemi.fi/drdoom/3dica/3dica.htm
Post 16 Jan 2016, 13:57
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idle



Joined: 06 Jan 2011
Posts: 440
Location: Ukraine
idle 14 Jan 2017, 18:27
Post 14 Jan 2017, 18:27
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macgub



Joined: 11 Jan 2006
Posts: 345
Location: Poland
macgub 24 May 2023, 10:21
https://developer.nvidia.com/gpugems/gpugems3/part-i-geometry
nvidia tutorials - 'bit old but sill gold'.
Have fun...

contribiutors chapter wrote:
Quote:

Eugene d'Eon.... ...never drives faster than c.....

I have heard C HLL arise to be fast.. Former times even one char transport beeween teriminal - server cost its time.. So block of instruction written in C is in brackets - { }.. vs Pascal convention - begin end...


Last edited by macgub on 30 May 2023, 10:06; edited 1 time in total
Post 24 May 2023, 10:21
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3D_FASM



Joined: 11 May 2023
Posts: 24
3D_FASM 30 May 2023, 08:06
Great begining. But I did not find textured triangle algorithms with affine and correct texturing there.
Post 30 May 2023, 08:06
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macgub



Joined: 11 Jan 2006
Posts: 345
Location: Poland
macgub 30 May 2023, 10:04
Post 30 May 2023, 10:04
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