flat assembler
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> Macroinstructions > [solved] fasm and fasmg float+float |
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Roman 06 Mar 2020, 07:31
I try this work
rept 5 n:0 { dd 56.0,BortX,BortUpY,-n#.0,ScalBort dd 56.0,BortX2,BortUpY,-n#.0,ScalBort } But this not work error rept 5 n:0 { dd 56.0,BortX,BortUpY,-n*5#.0,ScalBort dd 56.0,BortX2,BortUpY,-n*5#.0,ScalBort } |
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06 Mar 2020, 07:31 |
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revolution 06 Mar 2020, 08:24
Dealing with binary floating point numbers is tricky. You need to separate the mantissa from the exponent, then do the addition, adjust the exponent and mantissa, and recombine into floating point format.
If would likely e easier to do everything in integers first and then add the final ".0" as the final step and let the assembler convert it to floating point. |
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06 Mar 2020, 08:24 |
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Tomasz Grysztar 06 Mar 2020, 08:33
Roman wrote: I try this work Code: rept 5 n:0 dd 56.0,BortX,BortUpY,-n*5#.0,ScalBort dd 56.0,BortX2,BortUpY,-n*5#.0,ScalBort end rept |
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06 Mar 2020, 08:33 |
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revolution 06 Mar 2020, 08:40
And in fasm where I mentioned doing the computations in integers:
Code: rept 5 n:0 { rept 1 m:n*5 \{ dd 56.0,BortX,BortUpY,-m\#.0,ScalBort dd 56.0,BortX2,BortUpY,-m\#.0,ScalBort \} } |
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06 Mar 2020, 08:40 |
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Roman 06 Mar 2020, 09:01
Thanks work !
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06 Mar 2020, 09:01 |
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Roman 06 Mar 2020, 09:03
But not work this:
Code: rept 5 n:0 { rept 1 m:n*293 \{ dd 56.0,BortX,BortUpY,-m\#.n,ScalBort dd 56.0,BortX2,BortUpY,-m\#.m,ScalBort \} } Fasm get error reserved word used as symbol |
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06 Mar 2020, 09:03 |
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revolution 06 Mar 2020, 09:13
You have to combine the dot and the label with a hash:
Code: dd 56.0,BortX,BortUpY,-m\#.\#n,ScalBort |
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06 Mar 2020, 09:13 |
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Roman 06 Mar 2020, 09:16
Big thanks for you help !
I create 3d level for my Directx 12 game shooter. This very help me fast and easy create 3d level float data. |
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06 Mar 2020, 09:16 |
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