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> Tutorials and Examples > SWGPTG - 02 - Drawing Basic Shapes Goto page Previous 1, 2 |
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avcaballero 23 Nov 2019, 09:27
A spiral as example, to contrast fixed point to floating point.
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23 Nov 2019, 09:27 |
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avcaballero 24 Nov 2019, 18:59
Hello, I have just uploaded my fifth chapter about basic maths for 2d graphics. It is a work in progress that I have just started. The last point is for moving a point between 2 points in the screen in a straight way. If anyone want to try it before I upload more stuff in this chapter is welcome to do it. For the moment only in Spanish and only for TinyC. Regards.
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24 Nov 2019, 18:59 |
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Roman 25 Nov 2019, 05:18
I try download any example.
But get error. Page not found 404 |
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25 Nov 2019, 05:18 |
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avcaballero 25 Nov 2019, 09:40
Only tinyc for now. Fixed now, I have checked that tinyc sources can be downloaded.
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25 Nov 2019, 09:40 |
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avcaballero 01 Dec 2019, 11:25
I have updated the fifth chapter including two path examples: circular and splines. Attached here one for the last one: 5 random generating points calculated each time the program starts.
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01 Dec 2019, 11:25 |
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avcaballero 08 Dec 2019, 18:02
This chapter translated to English and some new code.
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08 Dec 2019, 18:02 |
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avcaballero 15 Dec 2019, 18:12
Chapter 06 for 2d graphics demos started, only in Spanish for now. A raining drops demo attached.[/url]
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15 Dec 2019, 18:12 |
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avcaballero 17 Dec 2019, 19:33
This time a flag demo to show how useful may be the sine/cosine function. There's an interesting tricky here: though there are 360 degrees we can reduce them to 255 and play with binary functions (and) instead of divisions (module). This is a quite simple example too and is quite easy to design your own flag too.
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17 Dec 2019, 19:33 |
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avcaballero 28 Dec 2019, 17:23
Blobs demo, 32 and 64 bits in Fasm
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28 Dec 2019, 17:23 |
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avcaballero 29 Dec 2019, 11:37
Blur effect is quite important because is used in many graphic demos. This sample is a bit more elaborated, uses blurring that gives a 3d sensation, observe the rhodonea path, and we are here I have added a text scrolling with pixel clipping and a tune in the background. Everything in 108kb uncompressed that could be 17kb compressed.
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29 Dec 2019, 11:37 |
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avcaballero 02 Jan 2020, 17:29
I've just uploaded many of the examples for 6th chapter at the moment only in Spanish. I have reduced the compilers to fasm, poasm and tinyc, I am too old to manage others that are basically the same. At the moment all of them are in tinyc and some in fasm, I will populate ASAP. Here the examples in tinyc.
Here the codes compiled for now. Edited: all the demos for the sixth chapter up today
_________________ Siempre aprendiendo Last edited by avcaballero on 10 Jan 2020, 20:05; edited 4 times in total |
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02 Jan 2020, 17:29 |
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avcaballero 03 Jan 2020, 20:51
I have tried to upload several images and programs for the sixth chapter but it seems that the server rejects them and I do not see the reason very well, maybe it is that I have exceeded some file limit or something (it is a freeware hosting)... I am already beginning to be older to fight with such stupid things.
If there is anyone there, I would appreciate if you could try the program that I attached here (which I have also tried to attach to my site). This is a bumpmapping demo, for this I have used a standard Windows font called "Impact". And this is where my doubt comes: if really everyone would have it in their system and if someone would appear in a way that exceeded the window boundaries. You should move your mouse over the windows for the demo take effect. Regards
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03 Jan 2020, 20:51 |
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avcaballero 25 Jan 2020, 21:30
Maybe on the interest for anybody here. A freebasic sphereflake that I've just made, source code and bin attached. It takes a moment to rise up while it is making a graphic ppm file where you can see its developping
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25 Jan 2020, 21:30 |
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avcaballero 30 Nov 2020, 11:00
Hello, a rotating torus texted with a dynamic sky and a background music
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30 Nov 2020, 11:00 |
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