flat assembler
Message board for the users of flat assembler.
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macgub
Smoth shaded lines with interpolated transparency (rays) + textured parallelpiped. I used simple line drawing routine released sometime ago by Pablo Reda. I extend it a bit by adding transparency and color interpolaion. Thanks for your work Pablo
![]() screenshot ![]() edit: add link to screenshot
Last edited by macgub on 12 Dec 2020, 18:01; edited 2 times in total |
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edfed
Wonderfull
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macgub
Thanks a lot!
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pabloreda
good work!
Thank to you macgub!! |
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comrade
Well done!
I couldn't tell (didn't stare too long), but is the texture mapping perspective correct? |
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macgub
Sorry for delay...
@comrade It has no perspective correction. Its parallel projection. @Pablo Hey! Thanks for your offer. But whats a pity I am not familiar with forth. But I think also running executables are worth to see.. Could you give link to binary??? @all Good luck ![]() |
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macgub
OK It's all nice described at your git repository. Screenshots looks interesting. But voxel method requires many memory... Anyway nice work. Conclusion: r4 is project you work since years. I like your stuborn and conseqence.
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