flat assembler
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> Main > about passing doubles to glFrustum, sprintf, ect.. |
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windwakr 14 Feb 2010, 20:36
invoking with "double" works.
Code: invoke glFrustum,double 1.0,double 555.456,double 879.125.....etc. |
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14 Feb 2010, 20:36 |
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tthsqe 15 Feb 2010, 01:22
that does not compile for me: 'double' is not a defined symbol
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15 Feb 2010, 01:22 |
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revolution 15 Feb 2010, 01:32
You need to include an 'x' version of the macros. e.g.
Code: include 'win32ax.inc' |
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15 Feb 2010, 01:32 |
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windwakr 15 Feb 2010, 01:34
I think you need to include win32ax.inc/win32wx.inc for it.
If you don't want to include one of those, I think it would be possible to just copy out the "pushd" macro included in it. |
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15 Feb 2010, 01:34 |
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tthsqe 08 Mar 2010, 22:32
so what would I do to use glVertex3f in 64-bit code?
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08 Mar 2010, 22:32 |
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