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Index > Projects and Ideas > F15teen Square Puzzle Returns


How did you like my Puzzle?
It's nice !
76%
 76%  [ 10 ]
It's so-so. I'm not impressed!
7%
 7%  [ 1 ]
It's crap!!! I would throw it in dustbin!
15%
 15%  [ 2 ]
Total Votes : 13

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ssp



Joined: 05 Mar 2007
Posts: 38
Location: India
ssp 19 Jun 2007, 09:37
Thank GOD !

After almost 2 months of system break-down, my PC is now finally
able to boot and run properly.

So, the first thing I did was to improve my F15teen Square Puzzle.

Here's for all of you a better version than previous.
It has more features than the earlier one.

And believe me that it's only going to get better!!!


Description: With Sliding Speed Configuration
Download
Filename: 15puz.zip
Filesize: 9.06 KB
Downloaded: 946 Time(s)

Description: With Sliding Speed Configuration ( With X Button )
Download
Filename: 15puzwithx.zip
Filesize: 9.06 KB
Downloaded: 929 Time(s)


_________________
From: Sandeep


Last edited by ssp on 05 Jul 2007, 21:12; edited 3 times in total
Post 19 Jun 2007, 09:37
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rugxulo



Joined: 09 Aug 2005
Posts: 2341
Location: Usono (aka, USA)
rugxulo 24 Jun 2007, 22:58
Welcome back! Smile

BTW, haven't tried it, but here's what I read recently:

Quote:

http://www.unet.univie.ac.at/~a0503736/php/drdoswiki/index.php?n=Main.HX-DOS-lists

2.2 Works well GUI

    Puzzle "15 squares"
  • By ssp written in FASM, 10 KiB executable
  • HX 2.12 needed
  • Tester: Japheth, NTOSKRNL_VXE



EDIT: Seems to also need MSVCRT.DLL (not included w/ HX, comes? w/ Win OSes).


Last edited by rugxulo on 26 Jun 2007, 23:28; edited 1 time in total
Post 24 Jun 2007, 22:58
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DOS386



Joined: 08 Dec 2006
Posts: 1905
DOS386 24 Jun 2007, 23:57
It's the "old" version ...
Post 24 Jun 2007, 23:57
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rugxulo



Joined: 09 Aug 2005
Posts: 2341
Location: Usono (aka, USA)
rugxulo 25 Jun 2007, 00:10
Yes, I know, but still cool. Wink
Post 25 Jun 2007, 00:10
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edfed



Joined: 20 Feb 2006
Posts: 4353
Location: Now
edfed 26 Jun 2007, 22:50
the code is tall
the game is slow (wanted???)
graphics are basic
but you coded this in asm and it works

very good
Post 26 Jun 2007, 22:50
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ssp



Joined: 05 Mar 2007
Posts: 38
Location: India
ssp 27 Jun 2007, 03:56
Hi edfed!
I wrote this game in fasm because it's my brother's choice. Otherwise I will
write it in C or Java. Also the sliding effect given in the game is suggested
by him. I am keen to upgrade it more and more and quickly.
The slow speed of sliding was choosen because it gives an smooth feeling.
I will soon provide an version with capability of changing it's sliding delta at
run time. But now I have very much work load so, it can take 2-3 days to
make this game better.

Till then (try to) change it yourself, if needed.

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From: Sandeep
Post 27 Jun 2007, 03:56
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ssp



Joined: 05 Mar 2007
Posts: 38
Location: India
ssp 28 Jun 2007, 03:33
NTOSKRNL_VXE wrote:
It's the "old" version ...

Have you tried right-click OR pressed F1 key? Wink

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From: Sandeep
Post 28 Jun 2007, 03:33
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DOS386



Joined: 08 Dec 2006
Posts: 1905
DOS386 29 Jun 2007, 22:11
> Have you tried right-click OR pressed F1

YES. Missed the point: I didn't neglect the "new" version, just pointed that
it was the "old" one working well in DOS Wink
Post 29 Jun 2007, 22:11
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UCM



Joined: 25 Feb 2005
Posts: 285
Location: Canada
UCM 04 Jul 2007, 05:03
You MUST increase the speed! Very Happy
Also, "fisteen square puzzle" Razz
Post 04 Jul 2007, 05:03
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ssp



Joined: 05 Mar 2007
Posts: 38
Location: India
ssp 05 Jul 2007, 10:41
Hi Everyone!
I have replaced the older and slower version with the newer one.
It has sliding speed configuration.
So it's no longer slow.
Post 05 Jul 2007, 10:41
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kohlrak



Joined: 21 Jul 2006
Posts: 1421
Location: Uncle Sam's Pad
kohlrak 05 Jul 2007, 11:48
Is the absence of an x button intentional?
Post 05 Jul 2007, 11:48
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ssp



Joined: 05 Mar 2007
Posts: 38
Location: India
ssp 05 Jul 2007, 20:15
Hi kohlrak!

I intentionally not implemented an x button.
Without an x button it looks more cool to me.
You can use ESCAPE instead to quit the game. Infect in most of games ESCAPE is a standard button to quit.

If you really missing an x button then i will implement it for you.
Post 05 Jul 2007, 20:15
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kohlrak



Joined: 21 Jul 2006
Posts: 1421
Location: Uncle Sam's Pad
kohlrak 05 Jul 2007, 20:20
I do not, but i think you might want to document the F1, ESC, and right click shortcuts if you distribute it outside of these forums, to anyone that's not used to using alt-f4 and such, they may not know how to exit other than using task manager, assuming they know that. But if you don't distribute it other places, then it's no problem.
Post 05 Jul 2007, 20:20
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ssp



Joined: 05 Mar 2007
Posts: 38
Location: India
ssp 05 Jul 2007, 20:24
okey i m posting another version with an x button
Post 05 Jul 2007, 20:24
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kohlrak



Joined: 21 Jul 2006
Posts: 1421
Location: Uncle Sam's Pad
kohlrak 05 Jul 2007, 20:49
You really don't have to go that far as long as you write a readme... lol
Post 05 Jul 2007, 20:49
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ssp



Joined: 05 Mar 2007
Posts: 38
Location: India
ssp 05 Jul 2007, 21:15
Hi kohlrak!

I have attached a readme.txt file.

Thanks for your suggestions.
Post 05 Jul 2007, 21:15
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m



Joined: 28 Dec 2006
Posts: 304
Location: in
m 06 Jul 2007, 09:34
ImageImageImageImageImage

Very Nice!

_________________
Attitude!
Post 06 Jul 2007, 09:34
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m



Joined: 28 Dec 2006
Posts: 304
Location: in
m 09 Jul 2007, 09:13
Looks like no-body has noticed. But hey, this is new-better-improved version!!!
Post 09 Jul 2007, 09:13
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vador



Joined: 12 Nov 2006
Posts: 68
Location: Madagascar
vador 25 Jul 2007, 08:31
Really Nice!
It looks better without a caption bar IMO
Post 25 Jul 2007, 08:31
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0.1



Joined: 24 Jul 2007
Posts: 474
Location: India
0.1 27 Jul 2007, 06:03
Very good!
It ain't a toy either!
Post 27 Jul 2007, 06:03
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