flat assembler
Message board for the users of flat assembler.
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amiflat 13 Aug 2004, 09:28
i'm sorry to boring you.
if you want to exchange material related to asm programming just ask me. best regards |
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13 Aug 2004, 09:28 |
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ASHLEY4 13 Aug 2004, 12:45
You just want to learn, that is GOOD! and thanks for the offer.
\\\\|//// (@@) ASHLEY4. |
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13 Aug 2004, 12:45 |
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Matrix 13 Sep 2004, 09:45
ASHLEY4 wrote: This code has not been test. hy ASHLEY4 i have a question to you, is it faster on your machine to do the above operation on your machine than using Code: mov ds:segment mov si,offset lodsb or you wanted to prevent using ds and si ? however it whould be a great speed improvement to not to read from video ram, because if u use an offscreen buffer you already have your pixel there which was printed to screen, and you should read it from your buffer, try it, and compare it MATRIX |
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13 Sep 2004, 09:45 |
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ASHLEY4 13 Sep 2004, 13:44
Hi Matrix, The above code was converted from "amiflat" code i think it was from a pascal proc, he want it to compile in fasm, so he asked me to converted it for him, he did not say can you make it faster.
PS: Y not put your Great programming skill's to good use's, and enter the 512b compo, with your optimizing skill, you should be able to fit xp in 512byes's or at least win98 . For more info try here: http://512.decard.net/?body=intro or here for screenshots http://www.falconrybells.co.uk/page2.htm \\\||/// (@@) ASHLEY4. |
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13 Sep 2004, 13:44 |
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Matrix 28 Sep 2004, 10:14
ASHLEY4 wrote: Hi Matrix, The above code was converted from "amiflat" code i think it was from a pascal proc, he want it to compile in fasm, so he asked me to converted it for him, he did not say can you make it faster. Hello ASHLEY4 i'm not sure about it, i can't make GTA3 run under 512 Bytes XP ps.: did you know that the boot logo is in the boot section? and its not vector graphic or fractal graphic MATRIX |
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28 Sep 2004, 10:14 |
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Matrix 28 Sep 2004, 10:21
crc wrote: I experimented with VESA, but didn't find it to be reliable. What works on one machine won't work on others - even when they claim to be compliant with the VESA specs. VGA still only gives you a fairly low-res screen for text. I'd LOVE to see a 160x100 text screen, but my laptop won't support it Hy crc, you don't need that to be a text mode, you can put fonts to graphic screen, it might look better too if you have a fast computer you can do some moving thingy in the text background via using mask color(s) white for example, or buffer(s) and transparent color(s) MATRIX |
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28 Sep 2004, 10:21 |
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crc 28 Sep 2004, 11:51
Matrix,
At a max of 640x480 VESA mode, I can only use a 4x4 font for a 160x100 screen. I *hate* background images; they are distracting (My UI is totally text based and is full screen only) In my OS, VESA is used for drawing, and little else. I'm not into eye candy and all the bloat and uselessness that comes with that... |
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28 Sep 2004, 11:51 |
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