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flat assembler > Examples and Tutorials > [Abakis] Ultimate New Language! Macro EVOLUTION

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PeExecutable



Joined: 26 Jun 2015
Posts: 181
You don't have to explain anything to me, I understand everything.

1. Big projects -> Code fast -> Ugly code -> Make code prettier later -> optimizations come later -> Perfection at last

...and abakis was an experiment to you. (You wanted to design abakis to find a better way to design the next)

Just like fasmg is an experiment to Tomasz.

I live and breed on experiments myself. I've designed and redesigned things many times over. I build things just to tare them down again and rebuild them.

When I finish something and want to redesign it, I pluck out the good parts and leave the decay behind. Laughing


Last edited by PeExecutable on 30 Aug 2015, 12:46; edited 2 times in total
Post 30 Aug 2015, 12:25
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codestar



Joined: 25 Dec 2014
Posts: 254
In this community, there are only 3 people who I may consider doing programming with (occasional video conference): Tomasz, tthsqe, vid. It must be a project that is designed to make money, we must both/all agree and it must realistic, something we can finish within a reasonable time. I have good ideas for business games but they would take time to create, thus, not realistic.

Quote:
Thinking "big". Ask big questions, get big answers. Example: Don't ask "How to find one woman?". Ask "How to make women come to you all day long wanting to give you money?". A good answer would be a nail or tanning salon which is also a business. How could you determine which women are naturally "smart" and "want to learn about technology"? Sell electronics in the same business, phones, laptops, mp3 players (TT-029, good for audio books), usb gadgets, etc. How about "E-Fashion, Beauty & Technology". Example 2: Don't ask "How to find a designer of innovative transportation?" (Me). Ask "How to make the whole world design new methods of transportation for free/fun"? "Trump Business" video game. Example 3: Don't ask "How to design better CPUs than Intel?". Ask "How to destroy Intel with a single thought?". Answer: 1-2 byte instructions



Last edited by codestar on 30 Aug 2015, 18:07; edited 5 times in total
Post 30 Aug 2015, 12:45
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PeExecutable



Joined: 26 Jun 2015
Posts: 181
I wasn't speaking about joining forces in programming, but on the forum, join forces. In the programming world I have my own projects and I work best alone. While I have no plan at the moment.

Speaking of teamplay, it's very very difficult to stay motivated in a big project. Not all players may have the same interest in the project.

I would say that it is nearly impossible to finish a project without a leader that pushes your back. This is something that many experienced programmers also say, you may think that you are capable of achieving something, but finishing it is nearly impossible if nobody is pushing you.

In a real game studio, the boss is constantly motivating them and pushing them, because they are so tired and bored by it they almost collapse. They are at the rock bottom if their boss doesn't push them daily.

When you're alone and designing something alone, you have to find a source that replaces the "punishment" that your boss gives you, you probably have to find motivation as a replacement, and that motivation is limited, it will eventually burn out.

It's easy to start a big project when you're motivated and hard to finish it if there is no project leader. It's a simple but beautiful thing about developers and game studios, is that whatever their goal is, they will achieve it by both competence and a good leader.

Just try and see if you're capable of "polishing" and "finishing" Abakis, see if you find motivation for it. Chances are very low because your curiosity has burned out on it, you want to perform new experiments.

One guy i know, he is in his 50's and has been programming since the late 70's. His project folder (in all languages) carries hundreds of programming projects, many of them in a useable state, but the amount of finished projects is at absolute zero, he has got none which are in a finished state. It's quite amazing.

He programmed alone for the first 20-25 years, only very recently has he begun programming in teams, and I think he is about to finish his first project ever.

Unless you are able to say to yourself: I'm going to finish this.. You should kill your career as a programmer. Finish everything you start. If you think you can't finish it, don't start it.

Personally, I've learned to say "No". I have huge projects I want to start on and I know I am able to do it, but I don't do them because I know myself and is able to say no even if I want to do them very badly. I say no if I know I can't.

The only time you may want to say yes, is if it is an experiment, you can start huge projects just for the exprience and you know you won't finish it.
Post 30 Aug 2015, 12:50
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codestar



Joined: 25 Dec 2014
Posts: 254
...


Last edited by codestar on 18 Nov 2015, 02:33; edited 4 times in total
Post 30 Aug 2015, 13:14
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randall



Joined: 03 Dec 2011
Posts: 152
Location: Poland

PeExecutable wrote:
While I have no plan at the moment.



You were talking about game development recently, have you abandoned this idea?

In my opinion being stuck with big project isn't fun. Let's leave them for big studios.

In my spare time I prefer to write small, medium experiments, demos. In that way I can learn more and not become bored. The important thing is to finish every started program as PE said.

_________________
https://github.com/michal-z


Last edited by randall on 30 Aug 2015, 13:24; edited 1 time in total
Post 30 Aug 2015, 13:18
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PeExecutable



Joined: 26 Jun 2015
Posts: 181
What do you mean by "talking" and "abandoned" ? I don't understand that incredibly stupid language.
Post 30 Aug 2015, 13:23
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randall



Joined: 03 Dec 2011
Posts: 152
Location: Poland

PeExecutable wrote:
What do you mean by "talking" and "abandoned" ? I don't understand that incredibly stupid language.



Don't answer if you don't understand.

_________________
https://github.com/michal-z
Post 30 Aug 2015, 13:27
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PeExecutable



Joined: 26 Jun 2015
Posts: 181
Well, it's a pretty darn stupid language. Wink
Post 30 Aug 2015, 13:28
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randall



Joined: 03 Dec 2011
Posts: 152
Location: Poland
I was just curious if you are still working on a game project.

_________________
https://github.com/michal-z
Post 30 Aug 2015, 13:31
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randall



Joined: 03 Dec 2011
Posts: 152
Location: Poland

PeExecutable wrote:
Well, it's a pretty darn stupid language. Wink



Why?

_________________
https://github.com/michal-z
Post 30 Aug 2015, 13:32
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PeExecutable



Joined: 26 Jun 2015
Posts: 181
I'm working on an engine, not a game and it's not even an engine yet.

I'm not going to have any problems with you Randall, stalking or something? Can you take a hint? That means, not interested. Corky is your soul mate, not in here. Very Happy
Post 30 Aug 2015, 13:32
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codestar



Joined: 25 Dec 2014
Posts: 254
randall:

Quote:
In my opinion being stuck with big project isn't fun. Let's leave them for big studios.

True. My KolibriOS games were intentionally simple so that I could realistically finish them. Long ago, I realized that it was nearly impossible for one person to compete with a game corporation, but I think Miracle CPU easily smokes Intel and ARM, many times smaller by the numbers, and I could create better development utilities than Microsoft if I had time=money. In the KolibriOS, I really like the other contributions especially the small 14K? space shooter game was impressive. I respect anyone who entered that competition. I also like your manual 3D demonstration.

Ultimate idea: An interactive type of 3D mall, e-bay/e-commerce style, where you could create your own characters and design your business to attract customers who are real people? It would be fun and make $. Tomasz? tthsqe?
Post 30 Aug 2015, 13:36
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PeExecutable



Joined: 26 Jun 2015
Posts: 181
When it comes to money, that's not why I'm into any projects, to me programming is about fun. Programming is one of the hardest fields to make money today, there is simply too much competition there. If you want to make money, there are probably 50 other categories where you can make money much more efficiently.

If you could pick a business to make money and programming gave you +1 profit and a different one gives you +4, you would definitely have to evaluate going for the latter, and that is what I did the last time I tried and that gave me one heck of an income, so much that I could retire.

But I could do it again because I have the know-how and the experience and I know what businesses work best, it's easy. I would highly suggest to make money in other means than programming. But if you can find something that works in programming, don't hesitate to try it out.

To me, it wouldn't occur even bother trying to make money in programming, for the extremely simple fact that I can make four times the amount of money in a different field. It's really just that simple. If you consider making money in programming just because you have the skills to code, you're not thinking like a typical business man, you're thinking very differently.

But IF you're lucky to find the right project and it's "big" enough, it's worth trying.
Post 30 Aug 2015, 13:46
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codestar



Joined: 25 Dec 2014
Posts: 254
3D interactive mall, e-commerce. Start small, get good reputation, build more stores, higher class malls, buy sections of malls with attractions (example: video games, lottery tickets, casino machines). Real people (WII+U), real customers, real businesses. You could be the owner of your business/es, setup your display, models, signs, hire automatic bot employees who can be programmed to answer questions (FAQ) and/or have the choice to visit your business and talk personally to customers, answer questions and "sell" products. There would be some restrictions. A business owner could only step outside of his business and "sell" within range, width of the business. No one would be allowed to go through the mall bothering customers ("Ignore").
Image


Last edited by codestar on 30 Aug 2015, 14:25; edited 2 times in total
Post 30 Aug 2015, 13:54
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PeExecutable



Joined: 26 Jun 2015
Posts: 181
I always assume people are more intelligent than they appear to be
Post 30 Aug 2015, 14:13
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codestar



Joined: 25 Dec 2014
Posts: 254
Pe: This gives everyone an opportunity to start a real business at home, design and build it however they want and get involved with real customers. We could go shopping without having to leave the house. For this project, I would start with a game/simulation then make it real.
Post 30 Aug 2015, 14:16
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PeExecutable



Joined: 26 Jun 2015
Posts: 181
He-he, walk around in 3d with models and shop. It's not unthinkable. It's not one of my dreams, I've had a lot of money and know what it means. I appreciate freedom to do programming. I'm happy I don't have money-dreams anymore.

But it is like magic, you can decide to buy a new fridge just like that, it feels so wonderful. But in the end you'll discover that money is limited no matter how much you get, that's the sad story. You can have 50k one day and the next it's gone and you wonder what money making is all about when everything is so expensive.

At the most, I bought a new car with cash, no bank loan, and that was probably myself at the most expensive.


Last edited by PeExecutable on 30 Aug 2015, 14:34; edited 1 time in total
Post 30 Aug 2015, 14:23
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codestar



Joined: 25 Dec 2014
Posts: 254
"What would I need in order to do this?" - I estimate that I could start this 3D mall with 4 employees and 2 months of time:

Quote:
* Myself, everything I am, art, design, programming, architecture, ingenuity, program management, direction, etc
* Tomasz, everything he does, math, programming, networking, representative?, etc (unknown)
* 2 good 3d game programmers. We choose
* 1 good 3d game artist (and me). I choose



Last edited by codestar on 30 Aug 2015, 14:54; edited 2 times in total
Post 30 Aug 2015, 14:32
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PeExecutable



Joined: 26 Jun 2015
Posts: 181
It's not going to work because the people in here are driven by life principles which does not apply toward any goal achieving actions. This place, I may be more honest than I need to be, this place is a collection of trash, I have to apologize for that, but it's true.
Post 30 Aug 2015, 14:35
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codestar



Joined: 25 Dec 2014
Posts: 254
Money management is the issue. I've always been naturally good with numbers and economics, always searching for the best deals and able to survive with a little bit of money. Example: With $5, you can't buy 1 BigMac meal at McDonalds but you can buy 2 loaves of bread, 3 packages of sandwich meat and 16 slices of cheese. That's 2 weeks of food. With $1-$2 more, you can buy mustard and lettuce. In a grocery store, I think potatoes/fries are the cheapest food you can buy per LB. No one wants to eat french fries everyday, but you can get creative and mix them with cheese, taco meat, chili, sour cream, etc. Everyone wants to take me to the grocery store with them. "How do you get that much food for only $70?! I spent $210 and didn't get that much!". Practice economics.

Quote:
This place, I may be more honest than I need to be, this place is a collection of trash, I have to apologize for that, but it's true.

It's ok Smile Some programmers here write good code such as tthsqe, redsock, fasmnewbie, MHajduk and others.


Last edited by codestar on 30 Aug 2015, 14:59; edited 2 times in total
Post 30 Aug 2015, 14:51
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