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flat assembler > Examples and Tutorials > fun opengl game (3D) + guassian blur shader example

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OmegaSourcerer



Joined: 24 Mar 2014
Posts: 1
Hey tthsqe, New to the Board today!

I was just wondering if I missed some requirements for your game?

I'm running an older Dual Core AMD, ATI 7700 Radeon and Windows XP Pro 32 Bit and when I first fired it up it gave me the grid and I seen the grid exploding with the stats in the top left and bottom left corners..

I tinkered around with the camera and could see movement. Game slowly went darker and darker and even restarting its just a black window for me.

;*(

Really wanted to give this a whirl, it looked very pretty! Any suggestions,updates? I just downloaded what was available on the first page of this thread. Thanks and I'm looking forward to getting heavily involved in the FASM World. Smile
Post 25 Mar 2014, 03:09
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catafest



Joined: 05 Aug 2010
Posts: 70
I saw with IDA the game used this:

Code:
ntdll.dll:77493BEE jmp     short loc_77493BF7


seam this it's one exception , can you tell me what happend ?
Post 16 May 2015, 07:32
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