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                   dev_89 23 Apr 2013, 08:10 
                  i'm interested to know that is there any speed difference between c calling convention and stdcall?
 
                  
                and when we REALLY need to use c calling convention?  | 
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                   f0dder 23 Apr 2013, 16:41 
                  For anything worth calling, calling convention overhead should be pretty irrelevant - inline stuff where it matters.
 
                  
                (Of course every bit of extra speed doesn't hurt - but if you're looking to "reduce the overhead of calling PutPixel", you're Doing Things Wrong(TM)).  | 
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