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Index > OS Construction > 512b - Operating System Contest

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Coddy41



Joined: 18 Jan 2009
Posts: 384
Location: Ohio, USA
Coddy41 24 Jul 2009, 23:16
Cool, I didn't have about 3 or 4 of these, thanks Very Happy
Post 24 Jul 2009, 23:16
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windwakr



Joined: 30 Jun 2004
Posts: 827
windwakr 24 Jul 2009, 22:34
Heres all the ones I had downloaded. It may be all of them, it may not. But its better than nothing. Found them recently while going through my backup discs.


Description:
Download
Filename: 512b_OS_comp.zip
Filesize: 78.54 KB
Downloaded: 1838 Time(s)


_________________
----> * <---- My star, won HERE


Last edited by windwakr on 28 Jul 2009, 21:23; edited 3 times in total
Post 24 Jul 2009, 22:34
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Coddy41



Joined: 18 Jan 2009
Posts: 384
Location: Ohio, USA
Coddy41 20 Jan 2009, 23:44
How would I start the competition? Start a new thread or... Ill just do that Smile
after I right down the rules, I was thinking 512 byte-1.5k
Post 20 Jan 2009, 23:44
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baldr



Joined: 19 Mar 2008
Posts: 1651
baldr 20 Jan 2009, 18:30
Or, may be, debugger for OS loader...
Post 20 Jan 2009, 18:30
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edfed



Joined: 20 Feb 2006
Posts: 4366
Location: Now
edfed 20 Jan 2009, 17:58
for example, the lightest hexadecimal/text editor with save/open file added with a 512b OS.
Post 20 Jan 2009, 17:58
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revolution
When all else fails, read the source


Joined: 24 Aug 2004
Posts: 21050
Location: In your JS exploiting you and your system
revolution 19 Jan 2009, 21:10
Coddy41: You are welcome to run another competition if you like. However in my experience with these type of things it is usually not very successful to run the same competition twice. You might like to try a different variation or add something new into it to attract peoples interest.
Post 19 Jan 2009, 21:10
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Coddy41



Joined: 18 Jan 2009
Posts: 384
Location: Ohio, USA
Coddy41 19 Jan 2009, 16:46
Well could we bring it back?
Post 19 Jan 2009, 16:46
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bitRAKE



Joined: 21 Jul 2003
Posts: 4574
Location: vpcmpistri
bitRAKE 19 Jan 2009, 00:24
[Warning: this thread has been dormant for ~18+ months!]
Post 19 Jan 2009, 00:24
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Coddy41



Joined: 18 Jan 2009
Posts: 384
Location: Ohio, USA
Coddy41 18 Jan 2009, 23:26
Hey, Cool! Can I Join? I'm just starting but I like this idea.
Post 18 Jan 2009, 23:26
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pelaillo
Missing in inaction


Joined: 19 Jun 2003
Posts: 878
Location: Colombia
pelaillo 19 May 2007, 14:40
I PMd him a couple of months ago and I didn't get any answer. He was getting a new job so I hope the work absorbed him and that nothing bad had happened to him.
Post 19 May 2007, 14:40
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LocoDelAssembly
Your code has a bug


Joined: 06 May 2005
Posts: 4623
Location: Argentina
LocoDelAssembly 19 May 2007, 04:23
Both, his last post was http://board.flatassembler.net/topic.php?p=50475#50475 (note that there is a big gap of 8 months between that post and the before last post).

I hope that those changes are nothing serious and that he can come back here like old times.
Post 19 May 2007, 04:23
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hckr83



Joined: 12 Nov 2006
Posts: 86
Location: usa
hckr83 19 May 2007, 03:39
do you mean decard the person or website?

and I mean PM on this(fasm) forum
Post 19 May 2007, 03:39
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LocoDelAssembly
Your code has a bug


Joined: 06 May 2005
Posts: 4623
Location: Argentina
LocoDelAssembly 19 May 2007, 02:51
Quote:
PM's are there for a reason...
However Adam will not get any answer because Decard is "dead".

If you need to take a look try [url] http://web.archive.org/web/*/http://decard.net/ [/url]
Post 19 May 2007, 02:51
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hckr83



Joined: 12 Nov 2006
Posts: 86
Location: usa
hckr83 19 May 2007, 02:19
PM's are there for a reason...
Post 19 May 2007, 02:19
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Adam Kachwalla



Joined: 01 Apr 2006
Posts: 150
Adam Kachwalla 18 May 2007, 07:13
Hey decard! What happened to your website (http://decard.net/)?
Post 18 May 2007, 07:13
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tom tobias



Joined: 09 Sep 2003
Posts: 1320
Location: usa
tom tobias 29 Mar 2007, 21:10
rugxulo wrote:
programming for multiple cores gets exponentially harder with every extra core,...
perhaps due to intracore interrupt handling to ensure fresh data manipulation: assume 4 cores, each performing one fourth of an arithmetic computation, something like an FFT, for example--maybe a split radix with one core computing radix 2 and a second core radix 4, then a third core to compute the power spectrum, from the previous data, while the fourth core shuttles new data into successive cache memory locations. Overhead from the 4 cores will consume a significant amount of "cpu" time, so that an FFT of fewer than 1024 points may be more efficiently handled with a single core, performing each aspect successively, as a single task.
Post 29 Mar 2007, 21:10
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Dex4u



Joined: 08 Feb 2005
Posts: 1601
Location: web
Dex4u 29 Mar 2007, 16:42
rugxulo wrote:

P.S. The rumor is that programming for multiple cores gets exponentially harder with every extra core, so if that's true, I doubt we'll really get code optimized into too many for the near future.
I would say, that the numbers of cores makes little differance, once the code is set up, but i could be wrong.
Post 29 Mar 2007, 16:42
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rugxulo



Joined: 09 Aug 2005
Posts: 2341
Location: Usono (aka, USA)
rugxulo 29 Mar 2007, 01:48
Dex4u wrote:
Yes, multi-tasking at it's simplest is just saving the state of one program, setting the state of another program, running it till you get the next timer int and keep looping. this can be done in realmode, as well as pmode.
Things to note: with a singal core there is no such thing as real multi-tasking, its really just time sharing, in about 10 years time we will laugh at so called multi-tasking, and just give every program a core or two, Multi-tasking was a good work around, when processors were expensive, but as they get cheaper and multi cores, there will be no need, so you will get multi low end cores.

Also note: Dos TSR is a simple form of multi-tasking Wink.


Just tried NanoOS in DOSBox 0.70 (heh), works! Cool beans.

Anyways, 286s were supposedly meant for multitasking, but I can only guess they mean "task switching" (pause, start something else, pause that, resume ... maybe manually a la MS-DOS' DOSSHELL ??). And the AmigaOS was/is supposedly real-mode but multitasks, right?

P.S. The rumor is that programming for multiple cores gets exponentially harder with every extra core, so if that's true, I doubt we'll really get code optimized into too many for the near future.
Post 29 Mar 2007, 01:48
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hckr83



Joined: 12 Nov 2006
Posts: 86
Location: usa
hckr83 24 Mar 2007, 02:53
Post 24 Mar 2007, 02:53
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hckr83



Joined: 12 Nov 2006
Posts: 86
Location: usa
hckr83 24 Mar 2007, 00:39
I think it should have one with
1. kernel is boot sector
2. you have 2 "extension" sectors

the ext. sectors can be used for anything

meh on my PSP so...
Post 24 Mar 2007, 00:39
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