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Index > DOS > My 256 byte graphics collection, size code demos & src.asm

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bitdog2u



Joined: 31 Jan 2023
Posts: 67
bitdog2u 04 May 2026, 19:57
I was using size code .COM files to test/fix/build DIS.com
and at first, I put so much work into making an .ASM
that I couldn't delete it, after I got DIS.com updated.
Then I got into these COOL .COMs & went all out.
So here is my collection, so far.
The size coders I talked to all said that, the .COMs & code
is all open source free ware. I tried to upload it to POUET.com
where it should be but, they don't Email back, SO NO ONE CAN JOIN.
I get no feed back & no help.
My how things have gone down hill in 20 years.
So I post here for now, before I die & it's all lost.
Since it's free ware, you can repost it anywhere you like.
There was not a DOS collection available.
I have 100+ hours into making this and I had to reboot hundreds of times,
So this group has exit code and is all cleaned up, as best I could.
I liked MU.com and KOBRA.com a lot, what cranked your handle ?

Sincerely Bitdog.....5/4/26

PS,
B256.zip = 1469275 bytes
The zip must be unzipped to directorys
and here is the .BAT to do that for you.

@echo off
md b256
PKUNZIP -e -d -Jhrs b256.ZIP


Description: Hundreds of SIZE CODE GRAPHIC .com files & .asm src code. 1.5 meg
Download
Filename: B256.ZIP
Filesize: 1.4 MB
Downloaded: 41 Time(s)

Post 04 May 2026, 19:57
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edfed



Joined: 20 Feb 2006
Posts: 4366
Location: Now
edfed 14 May 2026, 09:47
waw, thank you so much
Post 14 May 2026, 09:47
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Picnic



Joined: 05 May 2007
Posts: 1463
Location: Piraeus, Greece
Picnic 19 May 2026, 01:17
Amazing collection, merci bitdog2u.

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Post 19 May 2026, 01:17
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bitdog2u



Joined: 31 Jan 2023
Posts: 67
bitdog2u 19 May 2026, 10:59
That's what I thought Picnic. There are a lot of VERY CREATIVE MINDS out there in the codeaverse,
working on really good useless stuff Smile

Might I suggest constraint, 10 PER DAY, or flagellation.
There are so many WILD.COMs to view, that a DEMOathon becomes a job.

I didn't make it through all the DEMO.ZIPs that were available, I just had to quit at some point, and do something useful.
I think I'm going to go back to where I left off for a VERSION #2 .ZIP

With the LOTS OF SOURCE CODE and easy view, it might get others to pick up the TORCH and make some new ones.

With a COOL FACTOR of 9, it's strange that it doesn't get more downloads.

If you have a POUET account, would you check to see if it can be posted there ? ANYBODY?

I wonder what AI could come up with ?
Post 19 May 2026, 10:59
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Ali.Z



Joined: 08 Jan 2018
Posts: 868
Ali.Z 20 May 2026, 02:23

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Post 20 May 2026, 02:23
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bitdog2u



Joined: 31 Jan 2023
Posts: 67
bitdog2u 21 May 2026, 01:10
Ali.Z That is kinda like where I got my collection. Each file takes 10 clicks & 3 pages to download, then copy the files to a jump drive, then to the DOS machine, then unzip in a separate directory, then disassemble and check for virus, then run it, then reboot, then fix the EXIT CODE and mark it as DOS approved, then include the authors' info, then restore the date and time that I previously saved, then categorize it as worthy or not, then format the source code, then I have something worth having. You, the user, have to download the zip , unzip it, and enjoy 600 size code .COM files and their formatted checked out source codes that most of them assemble with FASM, WHICH IS A BIT EASIER ?
See that is what it's all about. Every one I talk to says, why bother to have a collection when you can just go down load it.
The answer is, to have what is in my zip you will need to put in over 100 hours. So right now, 35 people downloaded it, for a savings of 3500 hours, & next week when 100 people have downloaded it, the TIME savings will be 10,000 HOURS LABOR.
The big question is WHY HELP ANYBODY ? I can answer that.

I'm not exactly into DEMOscene, I just needed small .COM file with FPU code to fix my disassembler DIS.com
and the DEMO intro.COMs were great for that, and I went a bit too far. Then decided to share.

Are you a POET member or size coder ? Can you upload my .ZIP to where it should be ?
Post 21 May 2026, 01:10
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HSE



Joined: 13 Jan 2019
Posts: 17
HSE 21 May 2026, 14:41
bitdog2u wrote:

B256.zip


Fantastic!!!
Post 21 May 2026, 14:41
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Ali.Z



Joined: 08 Jan 2018
Posts: 868
Ali.Z 21 May 2026, 20:19
bitdog2u wrote:
Are you a POET member or size coder ? Can you upload my .ZIP to where it should be ?


no im not a member nor a size coder, but i like to run demos/intros/cracktros on dosbox from time to time and some chiptune modules such .mod, .xm etc...

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Post 21 May 2026, 20:19
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bitdog2u



Joined: 31 Jan 2023
Posts: 67
bitdog2u 22 May 2026, 01:26
Ali.Z ok, so you know demos, TELL ME PLEASE, where did I go wrong ? What am I missing here ? What do I need to know to keep from harming others? What can it do to improve my package ? Did you have any problems with my package.zip ?
Did you find anything new to you ? What did you like ?
Did you check out the SHOW256.COMs that random plays a cool demo ? I use it to mark the end of a LONG BATCH FILE that makes a dir /s /b > listing for my STR.COM find file thingieMAbobber.
I would milk your brain if I could.

I haven't done any .mod .xm stuff, I'm sticking with those who are continuing the 1980 size code .com files thingie.
The new windows codes are great, but they aren't size code algorithms by genius minds.
Some of the YouTube stuff didn't look like a size code graphic, it looked like an AI movie or something.
I just wasn't impressed, but ACIDcand,COM is impressive Wink

You could probably get laid with this ? COME UP AND SEE MY ETCHINGS !
HERE, HAVE SOME WINE.
Post 22 May 2026, 01:26
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